sorry, I should have said limitations.
I'm just playing at being a devils advocate here. I personally play the game without the graphics, it's what I prefer, but what so many of the mainstream gamers want from their games is the visual element first.
People were trying to think of ways to increase the popularity of this game and it's varient base, a good long look at visuals I think would do more then all the viral marketing schemes, or dedicated web sites/blogs or reviews.
I've been playing this game for as long as it's been around, and I've told hundreds of my friends and family and acquaintances, most who are avid gamers about this game and the amount of fun it is. The game is complex and has a lot of options you can do with it, but they never get to that point. They all seem to stall out at the lack of visual representation, even after finding out about the tiles they still balk based on the overall presentation.
O.
I'm just playing at being a devils advocate here. I personally play the game without the graphics, it's what I prefer, but what so many of the mainstream gamers want from their games is the visual element first.
People were trying to think of ways to increase the popularity of this game and it's varient base, a good long look at visuals I think would do more then all the viral marketing schemes, or dedicated web sites/blogs or reviews.
I've been playing this game for as long as it's been around, and I've told hundreds of my friends and family and acquaintances, most who are avid gamers about this game and the amount of fun it is. The game is complex and has a lot of options you can do with it, but they never get to that point. They all seem to stall out at the lack of visual representation, even after finding out about the tiles they still balk based on the overall presentation.
O.
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