I keep on getting "you have found a [trap|secret door]" when I haven't actually gotten close enough to see what I have found.
This seems a touch odd.
The relevent code seems to be around 93 in cmd1.c/search()
The los routine used here only checks for obstacles and not light.
Would player_can_see_bold be a better choice here?
This seems a touch odd.
The relevent code seems to be around 93 in cmd1.c/search()
The los routine used here only checks for obstacles and not light.
Would player_can_see_bold be a better choice here?
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