Is the pointy penalty going away?
I have seen a few discussions that it should, given the other combat changes that have biased priests towards prowess anyway. But it is still present in the nightlies. If this is the plan, would someone mind adding it to the nightlies soon?
Been playtesting v4 for the first time in the last day or two, and given the pretty dramatic drop in items (of all sorts) in v4, and the combat changes that make 1/3+ of them useless to any given character, it is extra frustrating when an otherwise good weapon is crippled. The damage penalty is less of an issue, but the spell failure penalty is pretty heavy. Found a Gondolin weapon with decent bonuses, SI, FA (otherwise have neither at dlvl 22), but on a sharp weapon.
I have seen a few discussions that it should, given the other combat changes that have biased priests towards prowess anyway. But it is still present in the nightlies. If this is the plan, would someone mind adding it to the nightlies soon?
Been playtesting v4 for the first time in the last day or two, and given the pretty dramatic drop in items (of all sorts) in v4, and the combat changes that make 1/3+ of them useless to any given character, it is extra frustrating when an otherwise good weapon is crippled. The damage penalty is less of an issue, but the spell failure penalty is pretty heavy. Found a Gondolin weapon with decent bonuses, SI, FA (otherwise have neither at dlvl 22), but on a sharp weapon.
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