I think I'm coming to the conclusion that the old behavior for stat restoration (potions randomly available in shops and dungeon) was nicer. In the early game drainers aren't evil now since you get levels very quickly. But by even the mid game they are a pain. I'm on CLVL 26 and got blinded and repeatedly stung by something that drained my strength down to 6. Can't even wield my crossbow now. I have about 8000 experience till my next level, and with my character this crippled (struggling against even black orcs and moving at -5 speed), I'd have to find and kill something something like 200 uruks to get the level restore. My other option is to scum the early dungeon for mushroom of vigor. Guess there are going to be several thousand annoying turns coming up :-(.
My complaint is that it's not really dangerous to the character since I can recall and scum the early dungeon, but it is a nuisance. Being able to stockpile restores as I found them in the store let me avoid this sort of headache in older versions.
My complaint is that it's not really dangerous to the character since I can recall and scum the early dungeon, but it is a nuisance. Being able to stockpile restores as I found them in the store let me avoid this sort of headache in older versions.
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