I'm looking at the black market and there are a "blackrock short bow" and "blackrock heavy crossbow" The description says they are made of heavy, sharp stone. This doesn't really make a lot of sense for a launcher. It wouldn't make a lot of sense for many weapons come to think of it (a stone rapier?? a stone whip?).
It feels like there should be some sort of limitation on what kind of egos can attach to what kind of weapons. Fixing the problem of "blackstone whip" might be hard, but it seems like you could use the weapon subtypes to limit different bonuses to some combination of launchers, swords, blunt weapons, and poleaxes (e.g. a "supple" modifier to launchers, "sharp" to swords and axes, and "hefty" to poleaxes and blunt weapons).
It feels like there should be some sort of limitation on what kind of egos can attach to what kind of weapons. Fixing the problem of "blackstone whip" might be hard, but it seems like you could use the weapon subtypes to limit different bonuses to some combination of launchers, swords, blunt weapons, and poleaxes (e.g. a "supple" modifier to launchers, "sharp" to swords and axes, and "hefty" to poleaxes and blunt weapons).
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