I am currently playing a high-elf prowess warrior, down on DL85 or so. Since DL60, I've had a nonartifact weapon that just makes everything else I've found look like junk. It deals 571.2 damage per round (767 vs. demons), and everything else I've found tops out at about 350 damage per round, even including specialized slays.
I've only recently realized why there is this great discrepancy. My weapon is a battle axe (5d9). A battle axe is usually 2d8, but mine has the 'Slicing' affix, giving it 3 extra dice and increasing die size by 1. Without taking damage multipliers etc into account, this increases the average damage per blow from 9 to 25. The net effect is a near-tripling of damage output at the end, which seems excessive.
The issue is that the 'Slicing' affix only applies to polearms, and most of those are prowess weapons. Thus, they have a small number of large dice, so adding 3 more dice is a huge boost. I'd suggest going down to 2 extra dice -- and even then, it would still be pretty good.
I've only recently realized why there is this great discrepancy. My weapon is a battle axe (5d9). A battle axe is usually 2d8, but mine has the 'Slicing' affix, giving it 3 extra dice and increasing die size by 1. Without taking damage multipliers etc into account, this increases the average damage per blow from 9 to 25. The net effect is a near-tripling of damage output at the end, which seems excessive.
The issue is that the 'Slicing' affix only applies to polearms, and most of those are prowess weapons. Thus, they have a small number of large dice, so adding 3 more dice is a huge boost. I'd suggest going down to 2 extra dice -- and even then, it would still be pretty good.
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