Walls

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  • dionysian
    Apprentice
    • Apr 2007
    • 77

    Walls

    They don't seem to show up. :-o

    I'm not sure how to mess with the characters that are displayed anymore... I probably did about 10 or 15 years ago. :P
    Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite.
    --Barney Frank
  • d_m
    Angband Devteam member
    • Aug 2008
    • 1517

    #2
    Originally posted by dionysian
    They don't seem to show up. :-o

    I'm not sure how to mess with the characters that are displayed anymore... I probably did about 10 or 15 years ago. :P
    What OS are you playing on? If Linux, what graphics mode are you using (GCU? X11? SDL? GTK?)
    linux->xterm->screen->pmacs

    Comment

    • dionysian
      Apprentice
      • Apr 2007
      • 77

      #3
      Using Linux. The same thing happens in both gcu and x11.
      Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite.
      --Barney Frank

      Comment

      • dionysian
        Apprentice
        • Apr 2007
        • 77

        #4
        So, I was able to go to the knowledge screen, find granite walls, which were some non-visible character or empty. I changed it to a white hash symbol, to look like normal walls. But now they only show up when the light is shining on them... which does look kind of cool, but it's a bit distracting.

        The features that always show up seem to have three of the symbols displayed... but I don't know how to do that from within the knowledge screen.

        Also, it is a little weird when selecting characters when changing them, because the cursor is shifted several spaces. Not the end of the world, though.
        Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite.
        --Barney Frank

        Comment

        • ghengiz
          Adept
          • Nov 2011
          • 178

          #5
          Originally posted by dionysian
          So, I was able to go to the knowledge screen, find granite walls, which were some non-visible character or empty. I changed it to a white hash symbol, to look like normal walls. But now they only show up when the light is shining on them... which does look kind of cool, but it's a bit distracting.

          The features that always show up seem to have three of the symbols displayed... but I don't know how to do that from within the knowledge screen.

          Also, it is a little weird when selecting characters when changing them, because the cursor is shifted several spaces. Not the end of the world, though.
          Maybe this old post can be useful...
          HTML Code:
          http://angband.oook.cz/forum/showpost.php?p=3827&postcount=6

          Comment

          • dionysian
            Apprentice
            • Apr 2007
            • 77

            #6
            After glancing at that, I decided to poke around the pref files.. I didn't see anything that jumped out as the obvious solution. So I dumped the pref, and saw there were 3 lines: bright, lit and dark. I changed bright and dark to match lit, and now walls seem to be functioning.

            Though having to go through that process just to get visible walls still strikes me as kind of buggish. Walls should work out of the box.

            And also it kind of throws off the visual style. Non-granite walls are solid blocks and it clashes.
            Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite.
            --Barney Frank

            Comment

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