I would appreciate 2 small changes to the way one cycles through monsters when recalling based on a symbol (i.e. the '/' command):
1. Add the ability to iterate forward and backwards in the list -- current behavior is that any key advances the monster list in decreasing depth order, so if you "just miss" the monster you're looking for you may need to cycle through dozens of additional entries.
2. Start recall based on your current max depth -- If I'm at DL 10 and want to see what Brodda can do (assuming I've just teleported him away so I can't just look at him to recall), don't make me start with Sauron and click through all the 'p's.
I'm not sure how often other players use this command to look up monsters that aren't currently in view, but I find myself doing so quite frequently. Thanks!
1. Add the ability to iterate forward and backwards in the list -- current behavior is that any key advances the monster list in decreasing depth order, so if you "just miss" the monster you're looking for you may need to cycle through dozens of additional entries.
2. Start recall based on your current max depth -- If I'm at DL 10 and want to see what Brodda can do (assuming I've just teleported him away so I can't just look at him to recall), don't make me start with Sauron and click through all the 'p's.
I'm not sure how often other players use this command to look up monsters that aren't currently in view, but I find myself doing so quite frequently. Thanks!
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