Actually, I'd argue in favor of derakons original idea that all weapons require some blend of power and finesse to be used well: a dagger still needs to be driven home, as does a rapier, and you need to be able to recover well after swinging a great maul, or you'll be open to a counter attack.
BTW - This is my D&D experience talking again, but I don't see # of blows as meaning that you swing the weapon X number of times in a combat round, but meaning that you saw and took advantage of x number of openings during a combat round. D&D put it something like this:
In the course of combat, both combabtants are assumed to be parrying, blocking and completely engaged in battle, with a combat round equaling 6 seconds (That's a D&D round, not neccissarily an angband round), the more skilled warrior may take adavantage of, or even create, multiple "Good" chances to strike - though armor and chance can still negate even an otherwise good swing.
so 6 blows just means that you had 6 good chances to get in a hit- that would be my main problem with light weapons getting more "Blows" than a heavy weapon. a dagger may be quicker, but you have to get a *LOT* closer in to strike with it than you do with a longsword.
meh. Anybody else ever beat up (and get beat down by) their friends with bokkens and kendo sticks? it's pretty awesome.
BTW - This is my D&D experience talking again, but I don't see # of blows as meaning that you swing the weapon X number of times in a combat round, but meaning that you saw and took advantage of x number of openings during a combat round. D&D put it something like this:
In the course of combat, both combabtants are assumed to be parrying, blocking and completely engaged in battle, with a combat round equaling 6 seconds (That's a D&D round, not neccissarily an angband round), the more skilled warrior may take adavantage of, or even create, multiple "Good" chances to strike - though armor and chance can still negate even an otherwise good swing.
so 6 blows just means that you had 6 good chances to get in a hit- that would be my main problem with light weapons getting more "Blows" than a heavy weapon. a dagger may be quicker, but you have to get a *LOT* closer in to strike with it than you do with a longsword.
meh. Anybody else ever beat up (and get beat down by) their friends with bokkens and kendo sticks? it's pretty awesome.
Comment