If someone can tell me how to do a character dump from angband.live, I'll include it. Playing a coffee-break, Demigod-Hermes-Lucky-Warrior, CL 50. My 2 Demigod powers are Fleet of Foot and Infernal Deal. I'm down to DL 77 so far, completed all quests before Royal Crypt. This is the furthest I've made it in this game.
I have Str & Con at 18/*** and Dex at 18/210. I'm disappointed to only see that's 1,033 HP, I assumed I'd have more when maxed out.
I have speed of 3.5 (I use the Show Speed as Multiplier Option) which increases to 4.0 with temporary speed. I have plenty of sources of temp speed.
I have 3+ pips of resistance to all the base elements (except only 2 for Acid, which always seem to result in my staves of healing getting dissolved). 2 pips for Nexus, Sound, Disenchantment, and 1 pip for everything else. Just 1 pip for Conf & Blindness, so need to carry plenty of !Curing.
AC is only 105. My missile launcher is Heavy Crossbow of the King and I'm doing huge damage with it, but I rarely use it because it seems every tough monster summons, so the last thing I want to do is trade pot shots across the room.
Wielding Werewindle & "Kusanagi-no-tsurugi", and with Terror Mask that gives total damage of 1,102 vs. Evil (a little more vs. Demons & Dragons). Is that end-game worthy damage?
Is it worth giving up Terror Mask (and losing ~12% of damage output) to gain either Reflection or Anti-Magic (I'd switch to Thranduil, so I no longer need Telepathy on my amulet so could swap in Rf or AM)? And between the two, which is more important for a Warrior?
I have lots of Destruction staves but never seem to use them, I know I should remember to use that more often.
And if anyone has any general advice on first time getting this deep with a Warrior, I'd love to hear it. Generally speaking what should I be looking to accomplish between now and DL 99?
And is it even worth tackling Royal Crypt and Spawning Pits quests or just skip them?
Edit: I was able to cut & paste my gear from my browser window:
a) | Right Hand: The Long Sword 'Werewindle' (3d6) (+15,+15) (+3) {Sp 13.0 lb
b) | Left Hand : The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 12.0 lb
c) } Shooting : The Heavy Crossbow of the King (x4.75) (+15,+31) (+3 20.0 lb
d) ~ Quiver : a Phase Quiver [120 of 120] 0.0 lb
e) = Right Ring: a Ring of Speed (+10) {Sp} 0.2 lb
f) = Left Ring : The Ring of Nerdanel (+3) {SpInWiCh;FiSo;Fa(Wi} 0.2 lb
g) " Neck : an Amulet of Trickery (+2) {SlSr;Cf~Tele A:Speed, !! 0.2 lb
h) ~ Light : The Feanorian Lamp of Mazda (+2) {In;ElPoCa;Lu} 6.0 lb
i) [ Body : The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;E 22.0 lb
j) ( Cloak : The Pair of Dragon Wings of Elmi the Murderer [4,+13 0.5 lb
k) ] Head : The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) { 7.5 lb
l) ] Hands : The Set of Mithril Gauntlets 'Maiden's Hope' (+1,+1) 1.5 lb
m) ] Feet : The Pair of Soft Leather Boots of Shiva's Avatar (+5 2.0 lb
I have Str & Con at 18/*** and Dex at 18/210. I'm disappointed to only see that's 1,033 HP, I assumed I'd have more when maxed out.
I have speed of 3.5 (I use the Show Speed as Multiplier Option) which increases to 4.0 with temporary speed. I have plenty of sources of temp speed.
I have 3+ pips of resistance to all the base elements (except only 2 for Acid, which always seem to result in my staves of healing getting dissolved). 2 pips for Nexus, Sound, Disenchantment, and 1 pip for everything else. Just 1 pip for Conf & Blindness, so need to carry plenty of !Curing.
AC is only 105. My missile launcher is Heavy Crossbow of the King and I'm doing huge damage with it, but I rarely use it because it seems every tough monster summons, so the last thing I want to do is trade pot shots across the room.
Wielding Werewindle & "Kusanagi-no-tsurugi", and with Terror Mask that gives total damage of 1,102 vs. Evil (a little more vs. Demons & Dragons). Is that end-game worthy damage?
Is it worth giving up Terror Mask (and losing ~12% of damage output) to gain either Reflection or Anti-Magic (I'd switch to Thranduil, so I no longer need Telepathy on my amulet so could swap in Rf or AM)? And between the two, which is more important for a Warrior?
I have lots of Destruction staves but never seem to use them, I know I should remember to use that more often.
And if anyone has any general advice on first time getting this deep with a Warrior, I'd love to hear it. Generally speaking what should I be looking to accomplish between now and DL 99?
And is it even worth tackling Royal Crypt and Spawning Pits quests or just skip them?
Edit: I was able to cut & paste my gear from my browser window:
a) | Right Hand: The Long Sword 'Werewindle' (3d6) (+15,+15) (+3) {Sp 13.0 lb
b) | Left Hand : The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 12.0 lb
c) } Shooting : The Heavy Crossbow of the King (x4.75) (+15,+31) (+3 20.0 lb
d) ~ Quiver : a Phase Quiver [120 of 120] 0.0 lb
e) = Right Ring: a Ring of Speed (+10) {Sp} 0.2 lb
f) = Left Ring : The Ring of Nerdanel (+3) {SpInWiCh;FiSo;Fa(Wi} 0.2 lb
g) " Neck : an Amulet of Trickery (+2) {SlSr;Cf~Tele A:Speed, !! 0.2 lb
h) ~ Light : The Feanorian Lamp of Mazda (+2) {In;ElPoCa;Lu} 6.0 lb
i) [ Body : The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;E 22.0 lb
j) ( Cloak : The Pair of Dragon Wings of Elmi the Murderer [4,+13 0.5 lb
k) ] Head : The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) { 7.5 lb
l) ] Hands : The Set of Mithril Gauntlets 'Maiden's Hope' (+1,+1) 1.5 lb
m) ] Feet : The Pair of Soft Leather Boots of Shiva's Avatar (+5 2.0 lb
Comment