Custom creatures :D

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  • bpleshek
    Apprentice
    • Sep 2008
    • 59

    Custom creatures :D

    Has anyone created any custom creatures that are funny, clever, or that they are particularly proud of? How about this one:

    N:998:Ex-Wife
    G
    I:80:6d6:1:10:200
    W:1:1:0:9999
    B:INSULT
    B:BEG
    B:WAIL
    B:MOAN
    F:FEMALE | FORCE_DEPTH | FORCE_MAXHP | FORCE_SLEEP |
    F:STUPID | COLD_BLOOD | WEIRD_MIND | OPEN_DOOR |
    F:BASH_DOOR | KILL_WALL | NEVER_MOVE | TAKE_ITEM |
    F:EVIL | HURT_LITE |
    D:She is an evil bitch.
  • will_asher
    DaJAngband Maintainer
    • Apr 2007
    • 1124

    #2
    this exists in my variant, DaJAngband:

    N:311:The Wicked Witch of the West
    G:t:g
    I:113:19d19:20:26:56
    W:19:4:0:266
    B:HIT:HURT:1d5
    B:HIT:HURT:1d7
    F:UNIQUE | FEMALE | FORCE_MAXHP
    F:ONLY_ITEM | DROP_1D2 | DROP_GOOD
    F:OPEN_DOOR | BASH_DOOR | FORCE_SLEEP
    F:NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE
    F:EVIL
    S:1_IN_2
    S:CAUSE_3 | SCARE | TRAPS | S_APE
    D:Green skin, crooked nose, pointy hat, she's got the classic witch look, but not every
    D: witch has winged monkeys..

    and yes, winged monkeys are among the apes that she can summon.

    BTW: The NEVER_MOVE flag makes the KILL_WALL, TAKE_ITEM, and open/bash door flags do nothing.
    Will_Asher
    aka LibraryAdventurer

    My old variant DaJAngband:
    http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

    Comment

    • Mangojuice
      Z+Angband Maintainer
      • Jun 2008
      • 318

      #3
      Originally posted by bpleshek
      Has anyone created any custom creatures that are funny, clever, or that they are particularly proud of? How about this one:

      N:998:Ex-Wife
      What I love about that one is that it is NOT unique.

      Here's one I may be adding to the next version of Z+Angband:

      N:967:Manbearpig
      G:H:u
      I:120:75d20:50:40:25
      W:55:4:0:37500
      B:CLAW:HURT:5d5
      B:CLAW:HURT:5d5
      B:BITE:HURT:4d4
      B:BUTT:HURT:7d7
      F:BASH_DOOR | OPEN_DOOR | KILL_ITEM | WILD_FOREST1 | WILD_WASTE1 | DUN_TEMPLE
      F: DUN_HORROR | DUN_HELL | DUN_LAIR | ANIMAL | EVIL | DROP_1D2 | DROP_CORPSE
      F:MALE | UNIQUE | IM_COLD | IM_POIS | FORCE_MAXHP | DROP_GOOD | SMART | SILLY
      S:1_IN_9
      S:HASTE | HEAL | SCARE
      D:Some say it is half man, half bear-pig. Others say it is half man-bear, half
      D: pig. Actually, it is half man, half bear, and half pig. You had better
      D: run, I am super DUPER serial.
      -----------------------------------------
      Z+Angband: A Zangband evolution
      http://tinyurl.com/5pq2bd

      Comment

      • Narvius
        Knight
        • Dec 2007
        • 589

        #4
        Originally posted by Mangojuice
        B:CLAW:HURT:5d5
        B:CLAW:HURT:5d5
        B:BITE:HURT:4d4
        B:BUTT:HURT:7d7
        Uhm, I've never really checked - does a monster attack with all attacks each turn (that would be 4 blows for this one)?
        If you can convincingly pretend you're crazy, you probably are.

        Comment

        • zaimoni
          Knight
          • Apr 2007
          • 590

          #5
          Originally posted by Narvius
          Uhm, I've never really checked - does a monster attack with all attacks each turn (that would be 4 blows for this one)?
          Yes, one melee attack set for each of its turns.
          Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
          Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
          Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011

          Comment

          • Narvius
            Knight
            • Dec 2007
            • 589

            #6
            Thanks, that'll help a lot in the future.
            If you can convincingly pretend you're crazy, you probably are.

            Comment

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