Any Space themed variants?

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  • chandergovind
    Rookie
    • Oct 2018
    • 9

    Any Space themed variants?

    I play Vanilla (currently 4.1) and have only simply tried out some of the variants.

    Steamband is nice, but are there any variants that go further into Sci-Fi/Space themes?
  • Gwarl
    Administrator
    • Jan 2017
    • 1025

    #2
    I'm working on one at present. 'Starband'. Long way off a playable 0.0.1 yet but it's coming

    Here's a teaser:

    The Imperial Battlefleet maintains a supremacy in interstellar warfare so unrivalled that all human worlds must remain under her protection or risk succumbing to the unnumbered calamities that may befall an abandoned world.

    Prioritisation for the defense of citizens is ultimately conducted according to needs and interests far abstracted from concerns for the citizens themselves. At a basic level an unprofitable world is by laws of economics, upon which grand ethical dilemmas are often solved, a detriment to Empire, and beneath the expression of movement of such a hand to effectively preserve or destroy. However such trifles are often swept aside in the grand scheme of Galactic politics, whereby profitable worlds may become abandoned along with an entire tempoprarily problematic Galactic wing.

    Abandonment does not cease the progress of human activity on a planet. But it becomes subject to exospecies interference. Worlds have become destroyed, corrupted or worse once exposed to the alien forces beyond the interstellar void. Some quickly, others slowly - terrestrial means of defense are available to the populations who endeavour to survive without Battlefleet protection.

    Occassionally, a world will thrive under alien assault as valuable components, technologies and opportunities for scientific study not found on protected worlds enter the economies of a planet under siege. In such cases, political shifts are less likely to bring a world back under Battlefleet protection, and it becomes a designated frontier world. Financial incentives are provided by means of credit loans by which destitute citizens become indentured as bounty hunters following the debt incurred by transfer to a frontier world, an occupation de facto open to any native inhabitants who could not or would not take an off-world warp jet once the Battlefleet's superdestroyers left orbit.

    Imperial presence in frontier worlds is typically limited to a single fortified palace compound where transaction between wholesale scrap dealers and artifact merchants are conducted with the Imperial representatives, along with a dead matter warp-station for the off-world transport of the goods. Existing political and governance structures typically survive abandonment, but measures of lawlessness and unrest invariably rise in the wake of the decision. Planetary laws may be sprodically enforced, and entire multicities of several billions may be overrun with mercenaries, scavengers, and gang rule.
    There are some questions of IP vs non-IP/original content that I'm still brooding over.for example I think I want daleks that are actual daleks called daleks but I find zerg and tyranids inappropriate, pseudo-arachnids unwieldy, and selenites unsuitable for warfare, so we may end up with 'Ceratids' instead of anything recogniseable.

    Comment

    • chandergovind
      Rookie
      • Oct 2018
      • 9

      #3
      Let us know when it's ready.

      I hadn't even thought of Daleks..., now I'm really interested.

      Comment

      • Gwarl
        Administrator
        • Jan 2017
        • 1025

        #4
        Like I say, a long way off.. I would check back in March or so next year.

        I will say that part of creating this variant will involve reading a lot of sci fi novels. Last week I managed three in three days.

        Angband celebrates the work of Tolkein, Zangband celebrates the writing of various fantasy authors (i.e. Zelazny and Moorcock), steamband draws from (and actually includes excerpts from) Victorian literature, particularly HG Wells and Jules Verne.

        I've previously read Asimov's Foundation series and (parts of the) Robot series, and I'm well steeped in Duneiverse lore despite having only read one of the actual novels (and am shying away from the Dune setting as being a little too detailed and encompassing), but I have a hit list of authors for source material and inspiration, in no particular order:

        Harry Harrison
        Jack Vance
        John Brunner
        Arthur C Clarke
        Roger Zelazny (I much prefer his sci-fi writing)
        Robert Heinlein
        Philip K Dick

        And maybe others. For source material I'm deliberately sticking to an anachronistic, pre-Gibson vision of the future where faster than light travel was invented before the smartphone, and then make the connecting glue out of ideas more palatable to a modern mind with floating scraps of 90's kitsch (cyborgs, hacking, night vision goggles and glowing banks of computer terminals).

        I think source material wise we're going with literature up to around the 70s, but points to consider are also 80s movie (mostly starring Arnie - Total Recall, Predator, Terminator...) and early 90's games (Doom, X-Com). Referencing other games seems a faux pas but Doom is special..
        Last edited by Gwarl; November 29, 2019, 15:57.

        Comment

        • Derakon
          Prophet
          • Dec 2009
          • 9022

          #5
          I'm a little surprised that, given all those other authors, you haven't included Ursula K Le Guin or Larry Niven. I guess the former isn't particularly full of monsters and technology, so not that useful to the game, but her works are foundational classics of the genre. For that matter, A Wizard of Earthsea is a really good fantasy series by Le Guin.

          Niven mostly came up with cool settings (I'm personally fond of the Smoke Ring setting), but you need to have kzinti in your game, like, that's a glaring omission if you don't. A weapon that teaches the Kzinti Lesson would also be good.

          Comment

          • HugoVirtuoso
            Veteran
            • Jan 2012
            • 1237

            #6
            I'm kind of surprised Isaac Asimov isn't on the list
            My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
            https://www.youtube.com/watch?v=rwAR0WOphUA

            If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

            As of February 18th, 2022, my YouTube username is MidgardVirtuoso

            Comment

            • CyclopsSlayer
              Swordsman
              • Feb 2009
              • 389

              #7
              Ursula K LeGuin is more concerned with the monsters and aliens that are ourselves. But, that would be a fun addition.

              Other classic authors that deal with hard SciFi,

              John W. Campbell
              E.E. 'Doc' Smith
              Alan Dead Foster (Humanx)
              David Brin (Uplift)

              Even maybe - Andre Norton

              Originally posted by HugoTheGreat2011
              I'm kind of surprised Isaac Asimov isn't on the list
              Mentioned in the body text

              Comment

              • Derakon
                Prophet
                • Dec 2009
                • 9022

                #8
                Oh, including some Bolos (giant sentient tanks) is also basically mandatory. They range from Ratte-sized to starship-sized so you have a nice spread of enemies to work with.

                Comment

                • debo
                  Veteran
                  • Oct 2011
                  • 2402

                  #9
                  Will there be rockets?!?

                  Also, to OP: it's not an angband variant, but zapm is a pretty great scifi roguelike. There's a later variant of it that goes by a different name, but I can't remember that one off the top of my head.
                  Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                  Comment

                  • CyclopsSlayer
                    Swordsman
                    • Feb 2009
                    • 389

                    #10
                    Originally posted by Derakon
                    Oh, including some Bolos (giant sentient tanks) is also basically mandatory. They range from Ratte-sized to starship-sized so you have a nice spread of enemies to work with.
                    You, with dagger and pistol, against a CSU 'Continental Siege Unit' LOL!

                    Last edited by CyclopsSlayer; November 29, 2019, 20:18.

                    Comment

                    • Gwarl
                      Administrator
                      • Jan 2017
                      • 1025

                      #11
                      Having thought about it I don't think I want tanks, much less supertanks. I want to focus on personal combat, mechanised warfare is a giant can of worms I don't think we can open. If you have something the size or a Ratte, your enemies will bomb it, and you shoot down their bombers with orbital laser platforms, and we're back to the basic plot point of the supremacy of the imperial fleet which I contrived to avoid this. Rockets are a given though.

                      Comment

                      • Thraalbee
                        Knight
                        • Sep 2010
                        • 707

                        #12
                        Rockets are cool. But not on the same level as a Lazy guns or the UnGun. (Banks, Mieville)

                        Comment

                        • CyclopsSlayer
                          Swordsman
                          • Feb 2009
                          • 389

                          #13
                          That was kind of the point of my previous comment and image. What would a player do when facing a tank the size of a city block? Die without the tank even noticing.

                          David Brin does a good job of having the super-weapons, while still needing troops to take and hold the ground.

                          Gordon Dickson's 'Childe Cycle' is probably the closest to what you might want, if you can ignore the logical fallacies, that is. Childe_Cycle

                          Comment

                          • rodneylives
                            Rookie
                            • Jul 2022
                            • 1

                            #14
                            Is Starband still being worked on?

                            Comment

                            • smbhax
                              Swordsman
                              • Oct 2021
                              • 340

                              #15
                              In response to the OP: The sci-fi variant Xygos is on angband.live. Still 0.1.1 alpha from a little over a year ago: http://angband.oook.cz/forum/showthread.php?t=10920

                              @rodneylives: welcome to the forum. : )
                              Last edited by smbhax; November 13, 2022, 02:27.
                              My Angband videos

                              Comment

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