Is there a way to alter this
so that it destroys all average items and all {good} items, that after identification have value (score) less than 1000, for example?
P.S. In poschengband, of course.
Code:
?:[GEQ $LEVEL 20] !average common weapons !average common shooters !average common armors !cursed nameless common items ?:1
P.S. In poschengband, of course.
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