I'm curious what point I'm missing about the concentration mechanic.
To me, it appears that (for Slays etc) I spend, for example, 4 turns concentrating to do ~3* damage (for Slay evil). This makes sense as an opener on sleeping monsters, of course, but once they're awake it seems I'd be doing more damage per turn just shooting normaly. So, what's the point?
To me, it appears that (for Slays etc) I spend, for example, 4 turns concentrating to do ~3* damage (for Slay evil). This makes sense as an opener on sleeping monsters, of course, but once they're awake it seems I'd be doing more damage per turn just shooting normaly. So, what's the point?
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