The final NPPAngband 8.0.0 and NPPMoria 8.0.0 have been released.
This is a completely new port of NPPAngband and NPPMoria. Using QT, the game now has a modern UI. The codebase has undergone a major restructuring, and all new code has been written in C++. There are plenty of new features and gameplay improvements as well. Best of all, Shockbolt has expanded his stunning 64x64 tileset to include unique tiles for all monsters, objects, and terrain in both games.
It compiles and works on any Linux platform that supports QT.
Source Code:
NPPAngband and NPP Moria Windows Binary:
NPPAngband and NPP Moria OSX zip file with a .dmg for the binary (There might be a little trial and error before this works):
This is a completely new port of NPPAngband and NPPMoria. Using QT, the game now has a modern UI. The codebase has undergone a major restructuring, and all new code has been written in C++. There are plenty of new features and gameplay improvements as well. Best of all, Shockbolt has expanded his stunning 64x64 tileset to include unique tiles for all monsters, objects, and terrain in both games.
It compiles and works on any Linux platform that supports QT.
Source Code:
NPPAngband and NPP Moria Windows Binary:
NPPAngband and NPP Moria OSX zip file with a .dmg for the binary (There might be a little trial and error before this works):
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