I've been going through some code for Poschengband4 and noticed that there are many hidden (and awesome) changes. Some minor, some major, many change the way you would play a character (or at least they give you new options).
For example:
a. Angels (monster race) can now benefit from easy spell and reduced mana cost if they wear the Stone of Life or Stone of Crusade. This make it much easier to play them as casters, even more so with the advent of clarity rods.
b. Egos such as crown/amulet of magi, ring of wizardry add to spell damage directly.
c. Life rating no longer multiplies the entirety of base health, just 255 out of 555 (well, it never exactly multiplied but the end result was as if it did).
Any other significant yet not obvious changes?
Edit: Or maybe I'm mistaken and they were already there in pcb35...
For example:
a. Angels (monster race) can now benefit from easy spell and reduced mana cost if they wear the Stone of Life or Stone of Crusade. This make it much easier to play them as casters, even more so with the advent of clarity rods.
b. Egos such as crown/amulet of magi, ring of wizardry add to spell damage directly.
c. Life rating no longer multiplies the entirety of base health, just 255 out of 555 (well, it never exactly multiplied but the end result was as if it did).
Any other significant yet not obvious changes?
Edit: Or maybe I'm mistaken and they were already there in pcb35...
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