[PosChengband] Scroll of Mundanity?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Raccoon
    Scout
    • Oct 2015
    • 38

    [PosChengband] Scroll of Mundanity?

    "This removes the ego or artifact status and all enchantments of an item. As an added bonus, if you have a stack of them, the extras are destroyed."

    This seems like an awful scroll, meant to punish players who use things without IDing them.. but it sells for an absolutely ludicrous amount of gold, instead of being worthless like most bad items (e.g. !poison). Is there something that it's /good/ for, that I'm totally missing?
  • Thraalbee
    Knight
    • Sep 2010
    • 707

    #2
    Use on e.g. Rune Sword to unwield (and ruin). Use on ego/artifact you want as base for artifact creation...

    Comment

    • murphy
      Adept
      • Sep 2009
      • 101

      #3
      its useful for unwielding a runesword that has become burdensome, for example. it destroys the sword but it frees you to wield something else

      Comment

      • wobbly
        Prophet
        • May 2012
        • 2631

        #4
        Only cure for any permacursed item. Like superbad feanor boots. I had a character killed by boots that had TY curse, ag, xp curse, -5 to all stats, act for haste but a md penalty that set it to 95% fail. Pretty much boots of your f'd.

        Comment

        • AnonymousHero
          Veteran
          • Jun 2007
          • 1393

          #5
          Originally posted by wobbly
          Only cure for any permacursed item. Like superbad feanor boots. I had a character killed by boots that had TY curse, ag, xp curse, -5 to all stats, act for haste but a md penalty that set it to 95% fail. Pretty much boots of your f'd.
          In Entroband, *Remove Curse* would remove any additional curses that had accumulated on a perma-cursed item. Is that not the case in PosCheng?

          Comment

          • Rydel
            Apprentice
            • Jul 2008
            • 89

            #6
            Would it be possible to use it on a weapon with additional damage dice and then turn it in to an artifact, or does it remove the extra dice too? I haven't tried, so I'm not sure if it is aware of dice changes.
            I'm trying to think of an analogy, and the best I can come up with is Angband is like fishing for sharks, and Sil is like hunting a bear with a pocket knife and a pair of chopsticks. It's not great. -Nick

            Comment

            • MarvinPA
              Scout
              • Jul 2013
              • 49

              #7
              It resets damage dice/sides too, to whatever the default is for that base object.

              Comment

              Working...
              😀
              😂
              🥰
              😘
              🤢
              😎
              😞
              😡
              👍
              👎