[Entro] Advice Wanted - GWoPs, Babbles, Poison Needles

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  • Djabanete
    Knight
    • Apr 2007
    • 576

    [Entro] Advice Wanted - GWoPs, Babbles, Poison Needles

    Hello all you Heng/Entro experts (I know some of you still haunt these fora),
    I've finally gotten a character within striking distance of the Serpent and my first Entro win, and I'm looking for some advice on how to tackle the final two Arena challenges. The two strategies I've heard of for taking down the GWoP/Babble are:

    -Shooting, with Rings of Extra Shots
    -Meleeing, with Poison Needles

    Any thoughts on which of these provides me with the best chances (against each of the two monsters)? I don't fancy meleeing the GWoP with my regular weapons (because of all those elemental auras), and from what I've heard of the babble, I may not even get close to it...
    Side question: do Poison Needles work against uniques?

    Thanks in advance!

    Chardump is here.

    Advice on fighting the Serpent (whether I'm "ready", how much healing I need) is also very welcome, but I think I have more of a handle on that --- AFAIK, the difference between the Serpent and other uniques is really just a question of degree.
  • zaimoni
    Knight
    • Apr 2007
    • 590

    #2
    Originally posted by Djabanete
    Hello all you Heng/Entro experts (I know some of you still haunt these fora),
    I've finally gotten a character within striking distance of the Serpent and my first Entro win, and I'm looking for some advice on how to tackle the final two Arena challenges. The two strategies I've heard of for taking down the GWoP/Babble are:

    -Shooting, with Rings of Extra Shots
    -Meleeing, with Poison Needles
    It would depend on your current skill set, and exactly how good those Rings of Extra Shots are. The Metal Babble has a specific hard-coded vulnerability to poison needles, but it takes a rather high skill level to pull off.

    I always thought of the Arena as "get in, get out while the getting's good" -- the difficulty curve ramps up way too fast at the end.
    Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
    Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
    Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011

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