Looking for variant with strong endgame mages

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  • Estie
    Veteran
    • Apr 2008
    • 2347

    #16
    ToME2 sorceror might be what you are looking for. Of the variants I know, thats the one with most powerful mages compared to other types.

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    • Amnekian
      Apprentice
      • May 2013
      • 65

      #17
      Originally posted by PowerWyrm
      It's more or less based on the ToME2 class, so you could try that variant too.
      How's ToME2 compared to ToME4? A completely different game?

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      • mrrstark
        Adept
        • Aug 2013
        • 101

        #18
        Originally posted by Amnekian
        How's ToME2 compared to ToME4? A completely different game?
        Totally different

        Comment

        • HugoVirtuoso
          Veteran
          • Jan 2012
          • 1237

          #19
          Originally posted by Estie
          ToME2 sorceror might be what you are looking for. Of the variants I know, thats the one with most powerful mages compared to other types.
          PosChengband's Sorcerers are decently powerful, too, though not nearly as broken as ToME2.
          My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
          https://www.youtube.com/watch?v=rwAR0WOphUA

          If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

          As of February 18th, 2022, my YouTube username is MidgardVirtuoso

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          • Amnekian
            Apprentice
            • May 2013
            • 65

            #20
            Either I'm a moron or I can't find tome2 anywhere! Help?

            Comment

            • debo
              Veteran
              • Oct 2011
              • 2402

              #21
              Originally posted by Amnekian
              Either I'm a moron or I can't find tome2 anywhere! Help?
              It's a safety mechanism. The internet is trying to protect you.
              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

              Comment

              • Estie
                Veteran
                • Apr 2008
                • 2347

                #22


                TOME -> tome-235-win.zip for the latest windows executable.

                Comment

                • Amnekian
                  Apprentice
                  • May 2013
                  • 65

                  #23
                  Originally posted by debo
                  It's a safety mechanism. The internet is trying to protect you.
                  So...is ToME2 awful or something?

                  Comment

                  • T-Mick
                    Adept
                    • Mar 2012
                    • 120

                    #24
                    ToME2 is on a whole different level than most roguelikes.

                    Comment

                    • Amnekian
                      Apprentice
                      • May 2013
                      • 65

                      #25
                      In what way? Would like more specifics.

                      Comment

                      • AnonymousHero
                        Veteran
                        • Jun 2007
                        • 1393

                        #26
                        Originally posted by Estie
                        http://www.zaimoni.com/zaiband/Angband.ref/

                        TOME -> tome-235-win.zip for the latest windows executable.
                        (Shameless plug: )

                        There's also my fork which contains a bunch of fixes, but only minor gameplay changes (as of yet, at least).

                        The source is available from Gitorious, and somebody posted a link to an untested-by-me Window build in the T2 forum: Linky.

                        Comment

                        • T-Mick
                          Adept
                          • Mar 2012
                          • 120

                          #27
                          Originally posted by Amnekian
                          In what way? Would like more specifics.
                          Well, given enough experience(Somewhere in the range of 2 billion, I garner) and a few potions of speed, an alchemy character could conceivably make a ring of +200 attacks, if not more. When you get to that point, the quality of your weapon doesn't even matter, nor does your 2000+ SP.

                          Comment

                          • AnonymousHero
                            Veteran
                            • Jun 2007
                            • 1393

                            #28
                            Originally posted by T-Mick
                            Well, given enough experience(Somewhere in the range of 2 billion, I garner) and a few potions of speed, an alchemy character could conceivably make a ring of +200 attacks, if not more. When you get to that point, the quality of your weapon doesn't even matter, nor does your 2000+ SP.
                            There's no question Alchemy is completely broken and open to abuse -- I would recommend avoiding it. (And may remove it in my fork unless I can think of some easy way to fix it.)

                            Comment

                            • Derakon
                              Prophet
                              • Dec 2009
                              • 9022

                              #29
                              I thought the real way to cheese Alchemy was to make indestructible wands of Manathrust that dealt a hundred thousand unresistable damage each time they're used and can be recharged with zero chance of failure.

                              I mean, grinding artifacts until you have millions of HP and can kill any enemy in a single round of combat is cool and all, but it takes months of effort to accomplish, while AIUI (I haven't played an Alchemist in ages) the wand approach is pretty straightforward.

                              Comment

                              • Therem Harth
                                Knight
                                • Jan 2008
                                • 926

                                #30
                                @Derakon, I think you're thinking of the mage staff trick where you push spell-power through the roof?

                                @AnonymousHero, maybe get rid of artifact creation?

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