Changes:
- Removal of a bunch of obsolete code (mostly mine).
- Removal of most of the old Vanilla magic system.
- Fixes for a couple crashes. Please tell me if you find any more!
- Slight damage tweaks for some offensive spells.
- Monster and item density have been reset to old Angband 3.2.0 values, while dungeon level size has been drastically reduced. This change may not be permanent.
- Two new classes:
Shieldmaidens use a kind of earthly magic. They can raise stone walls around themselves, shield themselves from the elements, and damage foes by sheer vocal power. They're also good in melee, and can wear heavy armor... But they have few utility spells.
Snipers are psychic sharpshooters. They're weak in melee, have bad saving throws, and have no offensive spells. However, they have unsurpassed stealth and ranged accuracy; and several spells that enhance their efficacy as archers, all of which are available at level 1.
Enjoy!
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