[Announce] Poschengband 3.0.0 Released

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  • chem
    replied
    Originally posted by Arjen
    This is intended to avoid stairscrumming, you always have a % chance that the stairs crumble behind you. If that happens you cant enter that dungeon anymore from the surface that whole gameplay.
    Hmm, which dungeons does this apply to? It doesn't apply to icky caves or camelot. Yet it does for many others.

    I understand the intent, but it's a patently un-fun feature. You haven't lived until you've played a char based on GCV stair scumming I may just abandon this character.

    Leave a comment:


  • HugoVirtuoso
    replied
    Originally posted by Arjen
    This is intended to avoid stairscrumming, you always have a % chance that the stairs crumble behind you. If that happens you cant enter that dungeon anymore from the surface that whole gameplay.
    Hmm...*This* is actually new to me.

    Leave a comment:


  • Arjen
    replied
    Originally posted by chem
    so, uh, I was stair scumming the Castle and at one point going down the stairs collapsed behind me. Fine, I found different stairs up. But now I can't re-enter the castle. There are simply no stairs. I went to a few towns, to a different dungeon, then back to where the Castle entrance should be. Still nothing.

    Is this intended? if so, how exactly does this feature work? if not, helppppp
    This is intended to avoid stairscrumming, you always have a % chance that the stairs crumble behind you. If that happens you cant enter that dungeon anymore from the surface that whole gameplay.

    Leave a comment:


  • HugoVirtuoso
    replied
    Originally posted by chem
    my whole gameplay approach with this character relies on the existence of stairs
    If the approach is - go back to the Castle *only by stairs* and not by recall, then the down staircase to the Castle really should be there. Sometimes you would have to check all screens, 360 degrees, near the Castle entrance for the actual purple '>' to take you back there.

    The easier way is to town recall back to the Castle and ascend to surface:
    Once you located the up staircase at Castle 20, you should be on the surface with that staircase. That staircase on the surface is permanent and should not change if you go in and out of that area with that staircase into Castle.

    The sidescrolling wilderness makes it a littler harder to find dungeon entrances sometimes.

    If you can't find the Caste entrance regardless of *look for entrance from surface* vs. *go to surface and re-enter*, you can always send chris the savefile.

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  • chem
    replied
    Originally posted by HugoTheGreat2011
    Just recall back into the Castle and then find some stairs to the surface.
    my whole gameplay approach with this character relies on the existence of stairs

    Leave a comment:


  • HugoVirtuoso
    replied
    Originally posted by chem
    so, uh, I was stair scumming the Castle and at one point going down the stairs collapsed behind me. Fine, I found different stairs up. But now I can't re-enter the castle. There are simply no stairs. I went to a few towns, to a different dungeon, then back to where the Castle entrance should be. Still nothing.

    Is this intended? if so, how exactly does this feature work? if not, helppppp
    Just recall back into the Castle and then find some stairs to the surface.

    Leave a comment:


  • chem
    replied
    so, uh, I was stair scumming the Castle and at one point going down the stairs collapsed behind me. Fine, I found different stairs up. But now I can't re-enter the castle. There are simply no stairs. I went to a few towns, to a different dungeon, then back to where the Castle entrance should be. Still nothing.

    Is this intended? if so, how exactly does this feature work? if not, helppppp

    Leave a comment:


  • HugoVirtuoso
    replied
    Unusual rooms ON = *LOTS OF* OOD monsters at low levels.

    Leave a comment:


  • chem
    replied
    Originally posted by mrrstark
    Chem, what dungeon progression did you follow?

    Does this mean you leveled up in the quests and the arena, or R'lyeh?
    I got to around level 30 on level 1 of Camelot. The important part is at the bottom of the dump:

    Code:
    Unusual Rooms:      ON
    I killed like 4 things total in R'lyeh. I spent all my dungeon time in GCVs.

    Leave a comment:


  • mrrstark
    replied
    Chem, what dungeon progression did you follow?

    From the char dump...
    Code:
    =================================== Dungeons ==================================
    Camelot         : level   1
    R'lyeh          : level  80
    Icky cave       : level  10
    
    ==================================== Quests ===================================
    < Completed Quest >
      Thieves Hideout                          (Danger  level:   5) - level  3
      Orc Camp                                 (Danger  level:  15) - level 22
      The Sewer                                (Danger  level:  15) - level 22
      Doom Quest 1                             (Danger  level:  15) - level 23
      Old Man Willow Quest                     (Danger  level:  22) - level 28
      Dark Elven Lords Quest                   (Danger  level:  25) - level 29
      The Mimic's Treasure                     (Danger  level:  25) - level 29
      Tengu and Death Swords                   (Danger  level:  25) - level 29
      Logrus Master                            (Danger  level:  25) - level 29
      The Vault                                (Danger  level:  30) - level 29
      The Barrow Downs                         (Danger  level:  35) - level 31
    
    < Failed Quest >
      Nothing.
    
    
     Arena: 27 Victories
    Does this mean you leveled up in the quests and the arena, or R'lyeh?

    Leave a comment:


  • chem
    replied
    Is there a set of spoilers describing what exactly the various Mauler powers do, with more detail than in the in game help text? It's not necessarily clear when I'd want to use critical blow, knockout blow, crushing blow, etc. Or what's gained on leveling up. Thanks!

    Leave a comment:


  • chem
    replied
    Originally posted by HugoTheGreat2011
    Post your PosChengband character so we know where you stand
    ok, here you go:


    it's a work in progress, a slow farm up for me. I basically stair scum and clear GCVs with mass genocide scrolls. Then kill whatever uniques/etc remain. Pretty fun really. With the potion/scroll rarity changes I'd probably make my next character an android if/when this spectre dies. Spectres are lots of fun too though!

    If anyone has tips on items to use or be on the lookout for, feel free.

    Leave a comment:


  • MarvinPA
    replied
    Originally posted by chris
    That's a bug. The spell stat should be Int not Wis. As you mentioned, they have +3 Int but only +1 Wis!

    It will be fixed for next release. And let me just say: Wow, somebody is playing a Mirror Master!!
    I'm afraid I'm not actually playing one, I've been playing some Mindcrafters and Psions so I was just looking at the source since I was curious about what the other mind classes could do. Someone else in IRC did try one for a bit, though! :P

    Leave a comment:


  • chris
    replied
    Originally posted by HugoTheGreat2011
    Found a bug (present in v3.0.4):
    The location doesn't change right away when moving in and out of towns.

    Example:
    You're in Outpost. Location says Outpost. Go to the swamp south on feet (not by using global map) from here...the Location still says Outpost.

    I'm not sure if this bug is old....

    If you using global map, Location just says 'surface' regardless(?) of where you are.
    Thanks for the bug report. It will be fixed for next release (hopefully!).

    Leave a comment:


  • chris
    replied
    Originally posted by MarvinPA
    Mirror Masters claim in their description that their spellcasting stat is Int (and they have +3 Int) but it seems to actually be Wis.
    That's a bug. The spell stat should be Int not Wis. As you mentioned, they have +3 Int but only +1 Wis!

    It will be fixed for next release. And let me just say: Wow, somebody is playing a Mirror Master!!

    Leave a comment:

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