NPPMoria 700 Beta-4 has been uploaded. Beta-3 still had a couple annoying bugs that are fixed, and NPPMoria is complete, and has been playtested fairly thoroughly. Both games should be down to only having minor infrequent bugs at this point.
Souce Code:
Windows Binary:
Github respository:
https://github.com/nppangband/NPPAngband (work-in-progress branch)
The changelist for NPP 7.0.0 Beta-4 is (so far):
Add moria game mode, based on Moria 5.5.2.
Added opportunity to do a shield bash on a monster as in Moria.
Reduced frequency of ghost challenges.
Multiple sidebar and ui improvements by 'kaypy'.
Code cleanup provided by dlevin.
Reduced alertness for several Ainu uniques.
Bugfix: Fix inconcistency when describing damage from ammo.
Bugfix: Fix display of equipment flags on equipment screen.
Bugfix: Fix bug in calculating monster speed variances (found by kaypy).
Bugfix: Commands could sucessfully be repeated while confused.
Bugfix: Fix multiple missing 'break' statements (found by "runningaway").
Bugfix: When using the look command, the cursor did not display when animate flicker option was on.
Souce Code:
Windows Binary:
Github respository:
https://github.com/nppangband/NPPAngband (work-in-progress branch)
The changelist for NPP 7.0.0 Beta-4 is (so far):
Add moria game mode, based on Moria 5.5.2.
Added opportunity to do a shield bash on a monster as in Moria.
Reduced frequency of ghost challenges.
Multiple sidebar and ui improvements by 'kaypy'.
Code cleanup provided by dlevin.
Reduced alertness for several Ainu uniques.
Bugfix: Fix inconcistency when describing damage from ammo.
Bugfix: Fix display of equipment flags on equipment screen.
Bugfix: Fix bug in calculating monster speed variances (found by kaypy).
Bugfix: Commands could sucessfully be repeated while confused.
Bugfix: Fix multiple missing 'break' statements (found by "runningaway").
Bugfix: When using the look command, the cursor did not display when animate flicker option was on.
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