Get it from Gitorious, as usual: https://gitorious.org/neoband
This is a maintenance release, and as such doesn't add anything new. Changes are as follows:
- Sappers were too powerful, so their recipes can no longer be cast without enough SP. This shouldn't be too terrible a problem, as they already have amazing stealth, good ranged to-hit, and can brand ammo...
- Flare and Smoke Bomb now apply light effects after damaging effects. This is mostly so that Smoke Bomb targets the poison cloud properly, instead of darkening the area and then missing the target. With Flare it's just for consistency.
- Weigh Magic returned without a value if aborted, probably using up a turn. it was supposed to return FALSE (and now does).
- The radius of Deluge is now halved, to avoid crashes. Thanks to jevansau for the fix... err, workaround, but then a radius-25 flood should really enough for anyone!
- The do_cmd_pyro(), do_cmd_avatar(), and do_cmd_sapper() functions were rearranged a bit to prevent players from getting info for spells not on the menu. (Or, in the case of do_cmd_sapper(), just for consistency with the other two functions.)
Enjoy!
P.S. 0.2.1 may not be the only release this weekend, seeing as I'll probably be snowed in.
This is a maintenance release, and as such doesn't add anything new. Changes are as follows:
- Sappers were too powerful, so their recipes can no longer be cast without enough SP. This shouldn't be too terrible a problem, as they already have amazing stealth, good ranged to-hit, and can brand ammo...
- Flare and Smoke Bomb now apply light effects after damaging effects. This is mostly so that Smoke Bomb targets the poison cloud properly, instead of darkening the area and then missing the target. With Flare it's just for consistency.
- Weigh Magic returned without a value if aborted, probably using up a turn. it was supposed to return FALSE (and now does).
- The radius of Deluge is now halved, to avoid crashes. Thanks to jevansau for the fix... err, workaround, but then a radius-25 flood should really enough for anyone!
- The do_cmd_pyro(), do_cmd_avatar(), and do_cmd_sapper() functions were rearranged a bit to prevent players from getting info for spells not on the menu. (Or, in the case of do_cmd_sapper(), just for consistency with the other two functions.)
Enjoy!
P.S. 0.2.1 may not be the only release this weekend, seeing as I'll probably be snowed in.
Comment