But we need to be careful that we don't confuse or conflate naming categories with object flags. Harmed by Foo is a flag, I think.
In short, I think there's definitely room for gameplay-meaningful categories, as opposed to ones that are just used for deciding what kinds of items are generated or how to describe them.
I do think we need the nameInfo field to have something called shortName or baseName or something - so we can easily and simply refer to the kind without any clutter. This field would contain "potion", "scroll", "dagger", "greaves", "soft boots", "phial" etc. No article, plural marker or Pair/Set/Suit - just the shortest unambiguous name of the kind. Yes this will in most cases duplicate one of the category entries, but I think it's important to know which.

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