Sangband "Thief" starter tip?

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  • Darius
    Rookie
    • Jul 2012
    • 1

    Sangband "Thief" starter tip?

    Hi! Iv'e recently discovered Angband and the awesome variant Sangband, and was wondering, for Sangband, whats a good starting skill set? Usually I'll take one in swordsmanship, one in burglary, and one in stealth and just play it safe on the first few levels for a while.
  • Malak Darkhunter
    Knight
    • May 2007
    • 730

    #2
    I'm currently playing a burglar in comp 125, different races have different advantages but for skills these I have found most useful.

    1.Swordsmanship- burglars get to-hit bonuses with light weapons, so I prefer daggers.

    2.Archery, or throwing knives are great.
    3.Burglary-*Oath of Burglars* grants many bonuses, +2 dex, trap setting, stealing, hit and run.
    3.Stealth-able to sneak attack sleeping monsters
    4.Dodging-great for evading other thieves and taking less damage from monsters.
    5.Perception-this is vaery valuable for sensing doors,traps, monsters, psdo-idea, and gains a ability to magic map surrondings at proper level.
    6. Disarming-a must naturally
    7.Magic Device-not really nessary but if you want to use wands/rods/staffs then get a decent level in it, don't need to max out.
    8.Spell resistance- Can save your life.

    The thing about Sang is that everybody has different vision on what they see their character doing, for me it's a dual-wielding melee rogue for Comp 125.

    The Crafting skills are also very fun and powerful, but not nesasary. Certain classes are better than others at different skills.

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