I used to think that every variant would want to implement 4GAI and make monster AI better in other ways.
Now I'm in a situation where my own variant, Fay, has a seriously antiquated AI. Monsters will behave even more stupidly after I introduce new terrain features. But is it necessarily a bad thing?
If the aim of my variant was increased realism and believability I would surely want to make many of my monsters more intelligent. Also if I wanted more difficulty it would be a good move.
But my main goal is not realism but adding tactical depth to gameplay! And Fay is already hard enough. Stupid monsters are often just what I want. If all bad jumpers were intelligent enough to not try jumping on tables when they can avoid it, tables would be much less interesting.
Making monster flow more intelligent would similarly hurt the gameplay. FayAngband has small levels, and even with stupid monsters it's not that easy to escape and find a safe place to rest.
Of course there are many elements in 4GAI that do increase tactical depth, like monster mana. I don't really know much about 4GAI, and there may be many more good bits that my variant could use.
Thoughts? What is the role of monster AI in your variant?
Now I'm in a situation where my own variant, Fay, has a seriously antiquated AI. Monsters will behave even more stupidly after I introduce new terrain features. But is it necessarily a bad thing?
If the aim of my variant was increased realism and believability I would surely want to make many of my monsters more intelligent. Also if I wanted more difficulty it would be a good move.
But my main goal is not realism but adding tactical depth to gameplay! And Fay is already hard enough. Stupid monsters are often just what I want. If all bad jumpers were intelligent enough to not try jumping on tables when they can avoid it, tables would be much less interesting.
Making monster flow more intelligent would similarly hurt the gameplay. FayAngband has small levels, and even with stupid monsters it's not that easy to escape and find a safe place to rest.
Of course there are many elements in 4GAI that do increase tactical depth, like monster mana. I don't really know much about 4GAI, and there may be many more good bits that my variant could use.
Thoughts? What is the role of monster AI in your variant?
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