This is a back port of a number of features from the SVN version which probably deserve some air time prior to me releasing a broken 0.6.5. You can download the source code from http://prdownload.berlios.de/unangba...d-064b-src.zip, a precompiled Windows build from http://prdownload.berlios.de/unangba...d-064b-win.zip and a precompiled OS/X (Intel) build from http://prdownload.berlios.de/unangba...0.6.4b-osx.dmg.
Changes as follows:
- Every spell book you study now uses up an inventory slot.
- Magic bags use two inventory slots.
- A number of new magic bags to spread out e.g. potions, among more bags.
- Mushrooms with mixed abilities.
- Monsters can now be dazed, hallucinate, suffer amnesia and be terrified (as opposed to merely afraid).
- Sorcerers get illusion spells which damage monsters which are hallucinating or sleeping.
- Priest monsters (and allies) now cast useful magics on their companions.
- Familiars now get more abilities including intentional support of draining life healing the player.
Changes as follows:
- Every spell book you study now uses up an inventory slot.
- Magic bags use two inventory slots.
- A number of new magic bags to spread out e.g. potions, among more bags.
- Mushrooms with mixed abilities.
- Monsters can now be dazed, hallucinate, suffer amnesia and be terrified (as opposed to merely afraid).
- Sorcerers get illusion spells which damage monsters which are hallucinating or sleeping.
- Priest monsters (and allies) now cast useful magics on their companions.
- Familiars now get more abilities including intentional support of draining life healing the player.
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