There's a bug in my current DaJAngband preventing the time from showing on the character screen. The stupid thing is, this piece of code hasn't changed at all since the last version, and the last version didn't have the bug. How could this happen?
Here's a dump. The time is supposed to display between max depth and gold (as it does in DAJ 1.2.3).
I'm thinking this has something to do with upgrading to VC++ 2010 and/or windows 7. How would I fix something like that?
EDIT: Okay, fixed it. Although I still don't understand why it worked before in v1.2.3, but doing the same thing didn't work later.
Here's a dump. The time is supposed to display between max depth and gold (as it does in DAJ 1.2.3).
I'm thinking this has something to do with upgrading to VC++ 2010 and/or windows 7. How would I fix something like that?
EDIT: Okay, fixed it. Although I still don't understand why it worked before in v1.2.3, but doing the same thing didn't work later.
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