I (somewhat) successfully converted my Z2.7.3 Golem Warrior to 2.7.4, and then to 2.7.4b
A number of strange things happened in the conversion, some of which I list in the char dump, but now I'm periodically crashing when entering a store; I'm guessing that there's a conflict between old and new objects but haven't looked at the code to try to figure it out.
Specifically, when I entered a '6' Magic Wares store, I got this crash dialog:
---------------------------
Error
---------------------------
Assertion failed: (o_ptr)->k_idx
in file object2.c
on line 190
In addition to this, I noticed another weird thing: In one of my Homes in which I deposited many (sadly activation-nerfed) artifacts, a bunch of additional equipment appeared that I know I would never have deposited (like 99 Small metal shields, and other large numbers of average eq)
I'm hoping I don't have to start over from scratch and that there's a workaround, or something I can do to eliminate the crash
-STV
A number of strange things happened in the conversion, some of which I list in the char dump, but now I'm periodically crashing when entering a store; I'm guessing that there's a conflict between old and new objects but haven't looked at the code to try to figure it out.
Specifically, when I entered a '6' Magic Wares store, I got this crash dialog:
---------------------------
Error
---------------------------
Assertion failed: (o_ptr)->k_idx
in file object2.c
on line 190
In addition to this, I noticed another weird thing: In one of my Homes in which I deposited many (sadly activation-nerfed) artifacts, a bunch of additional equipment appeared that I know I would never have deposited (like 99 Small metal shields, and other large numbers of average eq)
I'm hoping I don't have to start over from scratch and that there's a workaround, or something I can do to eliminate the crash
-STV
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