Unangband 0.6.4-pre4 released

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  • Arralen
    Swordsman
    • May 2007
    • 309

    #46
    I don't really have a problem with the "teleporting away" from a dungeon (entrance) level, but with the fact that I can get from Lonely Mountain to Numenor in one hop if I have both maps with me, while I have to traverse several zones to get from Hobbiton to Rivendell because there are no maps for that. (Not that I would want some - as I said, I like the overland travel).

    You've constructed a pretty complicated (underlying) campaign map of Middle Earth (which someone did a nice graphic of .. have saved it in my UN download folder for reference; just noticed it's missing the Lonely Mountain map entry, though). Sadly, the map teleport feature devalues it quite a bit, as I could get e.g. from Caradhras to Orodruin or Angmar in one step. And that's a shame !
    No, I don't have a clue 'bout C, and I'm not starting my own variant.
    Never. Ever.

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    • Arralen
      Swordsman
      • May 2007
      • 309

      #47
      I really have troubles with thrown weapons and potions in pre4 - especially if it's against monster that are "big" (those that give you the message "can't reach"). Javelins and Flask of Gunpowder just fall harmlessly to its feet, without any message 'bout missing or something.

      Is has gotten so bad in Caradhras, that I haven't used throwing any more for 10 or more levels, until today, when I deliberatly tried it - wanted to put those un-tolkien gunpowder flask to some use, but I couldn't.

      Dunno if this working as designed, but I suspect there's either a message missing or some screwup with the "you can't hit giant monsters" code
      No, I don't have a clue 'bout C, and I'm not starting my own variant.
      Never. Ever.

      Comment

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