Yet another update, I thought I'd change it to 1.1.1 because 1.1.0 kept having problems.
Changes since previous release:
- Telekinesis bugs fixed. It now works the way it should: must be either in line of sight or within max distance (usually about 8).
- Monsters on themed levels aren't quite as out-of-depth.
- a couple monsters have a chance (around 1/11) to raise your luck when you kill them (only rare or unique monsters including black cats and leprechauns). This helps to recover from the black cats lowering your luck..
- monsters can no longer pick up (or destroy) the special vault chests. (I had a ghost carry one out of a vault for me last game).
- ?rune of protection is not used up if it fails to make a glyph (like if you're testing out the scroll while standing on stairs..)
- last messages appear in the character dump even before death.
- the object list now updates when it should (really this time)
- home inventory is now in knowledge menu
EDIT: another change I forgot to mention: objects can now be in the same space as a trap.
- and more balance changes to the black magic realm: Summoned demons often appear about 20 spaces away instead of just next to the PC. The spells that trigger the demon summoning effect have a lower chance of triggering it, and the effect never summons groups. Witch's disinfectant spell strengthened. Some assassin spells modified to be more practical.
see also the changelist here:
(but don't look beyond the first post because that release was kindof a fiasco..)
Download link:
The DaJAngband website is not updated for 1.1.1 because I'm having trouble getting to the webpage to edit it (again).
Changes since previous release:
- Telekinesis bugs fixed. It now works the way it should: must be either in line of sight or within max distance (usually about 8).
- Monsters on themed levels aren't quite as out-of-depth.
- a couple monsters have a chance (around 1/11) to raise your luck when you kill them (only rare or unique monsters including black cats and leprechauns). This helps to recover from the black cats lowering your luck..
- monsters can no longer pick up (or destroy) the special vault chests. (I had a ghost carry one out of a vault for me last game).
- ?rune of protection is not used up if it fails to make a glyph (like if you're testing out the scroll while standing on stairs..)
- last messages appear in the character dump even before death.
- the object list now updates when it should (really this time)
- home inventory is now in knowledge menu
EDIT: another change I forgot to mention: objects can now be in the same space as a trap.
- and more balance changes to the black magic realm: Summoned demons often appear about 20 spaces away instead of just next to the PC. The spells that trigger the demon summoning effect have a lower chance of triggering it, and the effect never summons groups. Witch's disinfectant spell strengthened. Some assassin spells modified to be more practical.
see also the changelist here:
(but don't look beyond the first post because that release was kindof a fiasco..)
Download link:
The DaJAngband website is not updated for 1.1.1 because I'm having trouble getting to the webpage to edit it (again).
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