building a museum

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  • will_asher
    DaJAngband Maintainer
    • Apr 2007
    • 1124

    building a museum

    (I thought I should bring this to another thread)

    Originally posted by Magnate
    Btw, your first step towards adding a shop is to increment SHOP_FEAT_TAIL. Then of course you have to add owners and stuff in store.txt ...
    I did a search and there is no SHOP_FEAT_TAIL. Was that something that was added in v3.1.x? Is there anything similar in v3.0.9?
    Will_Asher
    aka LibraryAdventurer

    My old variant DaJAngband:
    http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)
  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #2
    Originally posted by will_asher
    (I thought I should bring this to another thread)



    I did a search and there is no SHOP_FEAT_TAIL. Was that something that was added in v3.1.x? Is there anything similar in v3.0.9?
    Sorry, it's FEAT_SHOP_TAIL. My mistake.
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

    Comment

    • will_asher
      DaJAngband Maintainer
      • Apr 2007
      • 1124

      #3
      I see. wouldn't you then have to make one less trap type?
      Code:
      /* Shops */
      #define FEAT_SHOP_HEAD	0x08
      #define FEAT_SHOP_TAIL	0x0F
      
      /* Traps */
      #define FEAT_TRAP_HEAD	0x10
      #define FEAT_TRAP_TAIL	0x1F
      Will_Asher
      aka LibraryAdventurer

      My old variant DaJAngband:
      http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

      Comment

      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        #4
        Originally posted by will_asher
        I see. wouldn't you then have to make one less trap type?
        Code:
        /* Shops */
        #define FEAT_SHOP_HEAD	0x08
        #define FEAT_SHOP_TAIL	0x0F
        
        /* Traps */
        #define FEAT_TRAP_HEAD	0x10
        #define FEAT_TRAP_TAIL	0x1F
        Yeah, probably. That might be ok?
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

        Comment

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