'nother update:
I figured out why the pathfinding wasn't working. They weren't coming towards me because they were dL~11 monsters and I was testing with a wizmode character of character level 48. They were running away.
...so there's really nothing wrong with pathfinding. I wasted some time trying to figure out what was wrong & how to fix it, but it's still a relief to know that it doesn't need fixing after all.
EDIT: Also, in the process of this, I learned better how get_moves works by tracking some variables so maybe it wasn't a complete waste of time.
PS: I like the way caverns go with themed levels.
I figured out why the pathfinding wasn't working. They weren't coming towards me because they were dL~11 monsters and I was testing with a wizmode character of character level 48. They were running away.
...so there's really nothing wrong with pathfinding. I wasted some time trying to figure out what was wrong & how to fix it, but it's still a relief to know that it doesn't need fixing after all.
EDIT: Also, in the process of this, I learned better how get_moves works by tracking some variables so maybe it wasn't a complete waste of time.
PS: I like the way caverns go with themed levels.
Comment