I just figured out how I could add duel-wielding in the code, but I'm not going to add it yet because it would be unbalanced. I'd be a cool thing to add though if I/we can figure out how to balance it to keep it from being too powerful.
Any ideas? Do you think it's possible to add it without it being too powerful?
My first thoughts are to only allow certain classes to do it (maybe only warrior & ranger) and then only when STR and DEX are high. Probably, you'd make one less blow with your main weapon in order to use your off-hand weapon also. Of course, there'd be to-hit penalties too. Do you think these things would be enough?
BTW, I know you're thinking the ranger is overpowered already, but in DaJAngband the ranger doesn't get extra shots. I made the archer class for that.
Any ideas? Do you think it's possible to add it without it being too powerful?
My first thoughts are to only allow certain classes to do it (maybe only warrior & ranger) and then only when STR and DEX are high. Probably, you'd make one less blow with your main weapon in order to use your off-hand weapon also. Of course, there'd be to-hit penalties too. Do you think these things would be enough?
BTW, I know you're thinking the ranger is overpowered already, but in DaJAngband the ranger doesn't get extra shots. I made the archer class for that.
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