Sangband Manifesto

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  • Big Al
    Swordsman
    • Apr 2007
    • 327

    #31
    Or instead of increasing the limit, make it so that when he surpasses his maximum item capacity, he drops the least powerful item that he is carrying to the ground, instead of the item just disappearing altogether.
    Come play Metroplexity!
    Un, V MX H- D c-- f- PV s- d+ P++ M+
    c-- S I++ So+ B+ ac- !GHB SQ RQ+ V+

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    • Fuma
      Adept
      • May 2007
      • 114

      #32
      Or simply if the maximum capacity is reached, disable his pickup ability.
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      • camlost
        Sangband 1.x Maintainer
        • Apr 2007
        • 523

        #33
        monster_carry seems to use a linked list, and there seems to be no hard limit. I would suggest some debug testing for this, but I haven't gotten around to compiling it, and debug is turned off in the final build of 1.0.0.
        a chunk of Bronze {These look tastier than they are. !E}
        3 blank Parchments (Vellum) {No french novels please.}

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