I've been distracted from working on my own variant by playing vanilla. The game is definitely better than it used to be. Here's just a few new things I like about current Angband that vanilla didn't have when I stopped playing several years ago:
- throwing weapons (I had them in my old variant but they weren't in V when I played before)
- more special rooms
- rune-based ID
- cutting out some stupid useless objects (like !slow poison)
- when you run, you stop two spaces away from a monster instead of right next to it.
- pits are smaller
- and the new classes seem cool too
So I thought I'd post a thank you to Nick and whoever else has been maintaining Angband in the past several years.
- throwing weapons (I had them in my old variant but they weren't in V when I played before)
- more special rooms
- rune-based ID
- cutting out some stupid useless objects (like !slow poison)
- when you run, you stop two spaces away from a monster instead of right next to it.
- pits are smaller
- and the new classes seem cool too
So I thought I'd post a thank you to Nick and whoever else has been maintaining Angband in the past several years.
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