A day-brightener from the dungeon

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  • sffp
    Swordsman
    • Apr 2020
    • 434

    A day-brightener from the dungeon

    You have slain the mature multi-hued dragon.
    You see 2 Potions of Augmentation.



    This marauder (DL36 half-orc blackguard) has now seen 2 more potions of Aug than Dex and Int
  • bughunter
    Adept
    • Nov 2019
    • 141

    #2
    That was the first stat potion Bumblef*ck (hobbit rogue) found, on like level 20 or 21.

    I'd never seen a 2-9 level feeling before.

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    • Selkie
      Swordsman
      • Aug 2020
      • 434

      #3
      Originally posted by bughunter
      That was the first stat potion Bumblef*ck (hobbit rogue) found, on like level 20 or 21.

      I'd never seen a 2-9 level feeling before.
      I get them on every other game (more or less) and every time (more or less) it's a potion of experience, which I personally don't like. If I get it early then it jumps me about ten levels and suddenly I'm well OP and need to dive. I feel like I've been cheated of gameplay and adventure. Or else I get the potion late in the game and I really don't care so much about XP.

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      • sffp
        Swordsman
        • Apr 2020
        • 434

        #4
        Oops it was CL 36, DL 49

        I don't get very many of those early 2-9
        The only recent time was when I found my uber whip on a 3-9
        at 150 ft:

        a) the Whip 'Estint' (3d3) (+14,+18) [+3] <+2, +3, +1>
        Found lying on the floor at 150 feet (level 3)

        +2 intelligence.
        +3 constitution.
        +3 speed.
        +1 light.
        Slays undead (powerfully), dragons (powerfully), demons
        (powerfully), giants, trolls, orcs, animals, evil creatures.
        Provides resistance to Lightning, Fire, Cold, Light, Sound,
        Shards.
        Cannot be harmed by Acid, Fire.
        Sustains intelligence.
        Grants the ability to see invisible things. Prevents paralysis.

        When activated, it deals 60 damage to all evil creatures that you
        can see.
        Takes 94 to 105 turns to recharge at your current speed.
        Your chance of success is 83.0%

        Combat info:
        1.6 blows/round.
        With +1 STR and +0 DEX you would get 2.0 blows
        With +0 STR and +2 DEX you would get 2.0 blows
        Average damage/round: 93.6 vs undead, dragons, and demons, 71.5 vs
        giants, trolls, and orcs, 60.5 vs animals and evil creatures, and
        49.4 vs. others.


        I still use this thing. I've found other weapons that do more damage, but the extra Int, Con AND speed keep this one in play

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