Fun Fact: *Destruct* does not end Single Combat

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  • archolewa
    Swordsman
    • Feb 2019
    • 400

    Fun Fact: *Destruct* does not end Single Combat

    Something I just discovered when getting my butt handed to me by Morgoth in Single Combat as a Paladin: While *Destructing* Morgoth banishes him from the Single Combat arena, it doesn't actually *end* single combat.

    I'm not salty or anything, just bemused. I went down to fight him because I was bored, despite only having one *Healing* potion and not having Dexterity sustained (both of which were very large mistakes). And then using Single Combat, and thus cutting off my escape route, even though I wasn't sure I could take him (I couldn't).

    So...I guess I just trapped myself in a tomb of stone for all eternity...
  • Ingwe Ingweron
    Veteran
    • Jan 2009
    • 2129

    #2
    Nah, @ will starve to death long before eternity.
    “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
    ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

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    • archolewa
      Swordsman
      • Feb 2019
      • 400

      #3
      Isnt there a bug in hunger right now, where 0% hunger doesnt actually kill you?

      Comment

      • whartung
        Adept
        • May 2020
        • 101

        #4
        Originally posted by archolewa
        Something I just discovered when getting my butt handed to me by Morgoth in Single Combat as a Paladin: While *Destructing* Morgoth banishes him from the Single Combat arena, it doesn't actually *end* single combat.
        I'm sorry, I don't understand what this means. "it doesn't actually *end* single combat".

        Is "Single Combat" some kind of special mode? In other games, they do have a first class concept of being "in" and "out" of combat. The only way to get "out" of combat is to kill the monster, or run out of range to "reset" the monster.

        While "in" combat, some things behave differently than when "out" of combat. (For example, "out" of combat, your health regenerates on its own, "in" combat, it does not.)

        Now, these are dramatically different games and mechanics, but given that as a reference, i didn't know there was a concept "Single Combat", much less that it needed to be "ended".

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        • archolewa
          Swordsman
          • Feb 2019
          • 400

          #5
          Originally posted by whartung
          I'm sorry, I don't understand what this means. "it doesn't actually *end* single combat".

          Is "Single Combat" some kind of special mode? In other games, they do have a first class concept of being "in" and "out" of combat. The only way to get "out" of combat is to kill the monster, or run out of range to "reset" the monster.

          While "in" combat, some things behave differently than when "out" of combat. (For example, "out" of combat, your health regenerates on its own, "in" combat, it does not.)

          Now, these are dramatically different games and mechanics, but given that as a reference, i didn't know there was a concept "Single Combat", much less that it needed to be "ended".
          Single Combat is the Paladin's capstone spell. When you cast it on a monster, it seals you and that monster in a small room, and you can't leave until you've killed the monster. The big advantage of the Single Combat spell is that teleport spells and summons don't work. So a great thing to cast on Sauron and other enemies who like to summon and teleport. The big disadvantage of Single Combat is that your character can't escape, so you better make sure you have what it takes to kill your opponent.

          Comment

          • Sauken
            Rookie
            • Jul 2020
            • 9

            #6
            Another single combat bug

            So I killed Sauron, and was having some fun with Grond. I went into single combat with Omarax, and Grond caused some earthquakes. One earthquake, however, made him disappear entirely! And now I am stuck :|

            Edit:Using debug mode, I was successfully able to leave by teleporting to the SAME level in which I entered single combat. Teleporting to other levels crashed the game. I submitted my dump before entering debug mode
            Last edited by Sauken; August 4, 2020, 01:03.

            Comment

            • archolewa
              Swordsman
              • Feb 2019
              • 400

              #7
              Obviously if you blow your enemy away using Destruct or earthquake, the room should be filled with Hounds of Tindalos, and you can only escape if you kill all of them.

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                #8
                Just replace the monster with a hasted great wyrm of power.

                Comment

                • archolewa
                  Swordsman
                  • Feb 2019
                  • 400

                  #9
                  Originally posted by Pete Mack
                  Just replace the monster with a hasted great wyrm of power.

                  That would work too, though honestly Hounds of Tindalos scare me more.

                  They haunt my nightmares...

                  Comment

                  • Torr
                    Rookie
                    • Aug 2020
                    • 7

                    #10
                    Originally posted by Sauken
                    So I killed Sauron, and was having some fun with Grond. I went into single combat with Omarax, and Grond caused some earthquakes. One earthquake, however, made him disappear entirely! And now I am stuck :|

                    Edit:Using debug mode, I was successfully able to leave by teleporting to the SAME level in which I entered single combat. Teleporting to other levels crashed the game. I submitted my dump before entering debug mode
                    Was this the (j)ump debug command you used to leave? I killed an Archlich via Single Combat but am still stuck in my little cell. The issue may be due to the game crashing when I had recalled earlier, which somehow resulted in an additional, smaller save file being created. When loading my original save (the new one could not be loaded) it put me directly into a SC fight with an enemy I had killed earlier (which was done via SC, a Q monster of some sort). The next time I used SC was on the lich, and attempting to (j)ump to any level just crashes the game now, so hoping there is another command that may work.

                    Comment

                    • malcontent
                      Adept
                      • Jul 2019
                      • 166

                      #11
                      It seems like destruction should have no effect in single combat, otherwise you are not really locked in single combat. Similar argument for earthquakes. What happens if you teleport other or teleport self in single combat?

                      Comment

                      • archolewa
                        Swordsman
                        • Feb 2019
                        • 400

                        #12
                        Originally posted by malcontent
                        It seems like destruction should have no effect in single combat, otherwise you are not really locked in single combat. Similar argument for earthquakes. What happens if you teleport other or teleport self in single combat?
                        Teleports do nothing. Can't even phase door.

                        Interestingly, while Destruct does destroy your opponent it doesn't make a mess of the dungeon floor.

                        Having earthquake not work is a bit problematic because presumably that would mean Morgoths shatter wouldnt work either. As is, while single combat keeps Morgoth from summoning, it makes his shatter more dangerous because you have less room to maneuver.

                        Negating *two* of Morgoths attacks (summons and shatter) would make it a bit too powerful I think.

                        Comment

                        • DavidMedley
                          Veteran
                          • Oct 2019
                          • 1004

                          #13
                          You don't get credit for killing an opponent with an earthquake?
                          Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGames

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                          • archolewa
                            Swordsman
                            • Feb 2019
                            • 400

                            #14
                            Originally posted by DavidMedley
                            You don't get credit for killing an opponent with an earthquake?
                            Haven't tried with earthquake, but since you don't get credit for Destructing them, and Earthquake doesn't permanently kill Uniques any more than Destruction does, I'm going to assume that you don't.

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