SHAPECHANGE feature

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • PowerWyrm
    Prophet
    • Apr 2008
    • 2987

    SHAPECHANGE feature

    This is a neat feature, but currently has two big flaws:

    1) High level monsters shapechanging into low level monsters

    Maia of Ulmo, level 65 -> cold vortex, level 21

    This sounds like stupid for a guy that will give a hard fight (4700 hps, TERRIFY/PARALYZE/ACID attacks, BA_WATE/BO_MANA/BO_WATE/S_AINU) to change into something that will be oneshot by a level 20 char...

    2) Monsters shapechanging into uniques

    Maiar of Oromë -> Huan, Wolfhound of the Valar

    Sorry, but this sounds ridiculous...

    Unless there is something I don't get...
    How's mob death handled? What do monsters get when shapechanging? Seems the code just swaps "race" and doesn't reset the mob completely...
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!
  • Huqhox
    Adept
    • Apr 2016
    • 145

    #2
    Perhaps the logical approach here is to assign forms based on some trait they give the monster, exactly analogous to the player forms. It might mean tweaking (or more...) the monster AI so that it can a) choose a suitable form (or when to revert) and b) can use that form effectively

    So give it a 'fast' form so it can run away when it wants to
    If it's a spell caster, give it a high hp/high damage melee form

    etc
    "This has not been a recording"

    Comment

    • Hounded
      Adept
      • Jan 2019
      • 128

      #3
      Agree to some extent but there's also the potential for some truly unexpected gameplay.

      I had one character that got hit from offscreen for a good chunk of damage. I danced around until I got a look at my attacker. A measly cold vortex and in I charged to put it out of my misery.

      The #$%^#@ thing wouldn't die! No cold vortex should take this long. After several rounds of me hitting it and wondering why it's HP weren't dropping like they should it shifted back into it's Maia form. Gulp! Phase door and re-evaluate strategy.
      It Breathes. You die.

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        #4
        I would agree with the OP under the original spell list, when almost everyone has double cold resist. Now that potions are the only option for most chars, cold is a bigger risk. (And yes, do carry those potions. They make a huge difference.)

        Comment

        Working...
        😀
        😂
        🥰
        😘
        🤢
        😎
        😞
        😡
        👍
        👎