Okay, I'm a dumbass, and I don't understand the following...
Blue Dragon Scale Mail (-2) [12, +16] at 10 lbs
vs
Leather Scale Mail (-1) [20, +6] at 14 lbs
--
To me this doesn't make sense for one of two reasons. I can understand Leather Scale Mail being heavier based on its core AC of 20, but then shouldn't that make the slow effect -2 instead of the -1 value that it is given?
Also, it doesn't make a lot of sense to have Dragon Scale be less tough at its core value (thick IE less protective) than regular leather, unless elementalness is a factor (since this is blue dragon [Lightning] and would fall under a lighter category like how mithril is strong [protection wise] but light [weight wise], but in reverse {Since Lightning would be 'lightweight' element verses say Crystal or Multi-Hued}).
But then again dragons have to have lighter scales otherwise they couldn't fly (not all dragons fly, I realize this). However the whole mithril factor is an issue. Mithril is incredibly strong, but a lightweight material. Thus dragon scale should follow a similar formula based on the type of creature it was derived from. Like Blue Dragon Scale would weigh less and give moderately similar protection as regular leather.. but Balance Scale would weight more, but also give a decently better protection than regular leather.
TL;DR Dragon Scale should either weigh less but provide more protection or weigh more and yet still provide more protection.
-
I guess I'm overthinking things here though...
-
But I would still like to know the reasoning(s) for the differentials on armor protection rates and weights for the current version (4.1.3).
Blue Dragon Scale Mail (-2) [12, +16] at 10 lbs
vs
Leather Scale Mail (-1) [20, +6] at 14 lbs
--
To me this doesn't make sense for one of two reasons. I can understand Leather Scale Mail being heavier based on its core AC of 20, but then shouldn't that make the slow effect -2 instead of the -1 value that it is given?
Also, it doesn't make a lot of sense to have Dragon Scale be less tough at its core value (thick IE less protective) than regular leather, unless elementalness is a factor (since this is blue dragon [Lightning] and would fall under a lighter category like how mithril is strong [protection wise] but light [weight wise], but in reverse {Since Lightning would be 'lightweight' element verses say Crystal or Multi-Hued}).
But then again dragons have to have lighter scales otherwise they couldn't fly (not all dragons fly, I realize this). However the whole mithril factor is an issue. Mithril is incredibly strong, but a lightweight material. Thus dragon scale should follow a similar formula based on the type of creature it was derived from. Like Blue Dragon Scale would weigh less and give moderately similar protection as regular leather.. but Balance Scale would weight more, but also give a decently better protection than regular leather.
TL;DR Dragon Scale should either weigh less but provide more protection or weigh more and yet still provide more protection.
-
I guess I'm overthinking things here though...
-
But I would still like to know the reasoning(s) for the differentials on armor protection rates and weights for the current version (4.1.3).
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