On a run playing a paladin

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  • Mondkalb
    Knight
    • Apr 2007
    • 982

    Rogues are great, you just have to learn how to play them.
    If you have problems with the weaker races, try high elf or dunadan. The experience penalty makes it a bit tedious, but in exchange they are a bit easier in the early game.

    (And you are probably gonna die around 40-ish levels anyway.
    My Angband winners so far

    My FAangband efforts so far

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    • Mondkalb
      Knight
      • Apr 2007
      • 982

      Oh, and I am also really surprised, that you made it that deep without using the "l"ook command.

      You get a basic description of a monster with vague hints, what it might do to you. If you use the rod of probing, you will get detailed infos about hitpoints and attacks.
      You can get these infos the hard way also, fighting all the monsters and suffer their damage output.
      These infos are stored in your character file, meaning that they are available to successors using the same savefile.
      Last edited by Mondkalb; July 10, 2018, 07:19.
      My Angband winners so far

      My FAangband efforts so far

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      • Petoften
        Knight
        • Jun 2018
        • 566

        Too bad there's not a utility to let a game be recreated from a character text file dump.

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        • Pete Mack
          Prophet
          • Apr 2007
          • 6883

          That really would be save scumming.
          Originally posted by Petoften
          Too bad there's not a utility to let a game be recreated from a character text file dump.

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          • Derakon
            Prophet
            • Dec 2009
            • 9022

            Originally posted by Petoften
            Too bad there's not a utility to let a game be recreated from a character text file dump.
            Text files simply don't have enough details to recreate the game. A lot of important information, most notably the current map (including monster health and inventory, items on the ground, etc.), is not captured.

            I guess you could plausibly make a utility that read a character dump and created a similar character in a randomly-generated town. But it'd be painful to implement and pretty cheaty, since you could just take an existing dump, add a bunch of powerful artifacts to your home, tweak your stats, etc, then "recreate" the character.

            I mean, everyone should be free to play the game the way they want to, but there's a thin line between facilitating cheating and encouraging it, and for most players, cheating isn't actually fun in the long term...

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            • Pete Mack
              Prophet
              • Apr 2007
              • 6883

              @Petoften--
              I suspect one of the reasons you didn't like rogue was that it is hard to clear levels, especially but not only of mobs. This is actually one more reason to pick the class: learning to resist the temptation to clear levels is a huge part of the game. Rogue (like mage) is a sniper class, especially pre-stat-gain.

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