No opinions on this one? Can't play until I decide which to do. Some uniques have good drops, others don't. Never saw Medusa before.
On a run playing a paladin
Collapse
X
-
Medusa is quite dangerous and probably not worth the risk until you can dispose her easily.Comment
-
You can't teleport to a vault. (This means ?Phase Door is a (nearly) guaranteed escape, so long as there are no nasties just outside.) The only way to get into a vault is to tunnel there.
That said, big open vaults like that are pretty much impossible. There will be other chances.
Also: medusa is the very first really dangerous monster in the game. There is no way you will kill her.👍 1Comment
-
You can't teleport to a vault. (This means ?Phase Door is a (nearly) guaranteed escape, so long as there are no nasties just outside.) The only way to get into a vault is to tunnel there.
That said, big open vaults like that are pretty much impossible. There will be other chances.
Also: medusa is the very first really dangerous monster in the game. There is no way you will kill her.Comment
-
Exactly. If you rely on a 95% escape and use it only when you're going to die next turn, you will die sooner or later.
Also going without detection is pretty dangerous. That's why you need to teleport that often, because monsters are probably aware of you before you are aware of them. The medusa could have summoned 2-3 11 headed hydras from the distance before you realize them who burn your staffs/books/scrolls and you're stuck with no escape (if not already dead). At that depth the nasty monsters are much faster than you if you did not upgrade your gear since your last update on the ladder so you can even count on being double moved a lot.👍 1Comment
-
OK, I'm on the stairs ready to leave the level.
Too bad there was an ancient dragon also so it was not a good idea to even make any try to kill her.
I wonder how almost anyone would ever kill her around my level (31) since I have nice gear etc.
What is the 'something makes a soft 'pop'' message about?Comment
-
Exactly. If you rely on a 95% escape and use it only when you're going to die next turn, you will die sooner or later.
Also going without detection is pretty dangerous. That's why you need to teleport that often, because monsters are probably aware of you before you are aware of them. The medusa could have summoned 2-3 11 headed hydras from the distance before you realize them who burn your staffs/books/scrolls and you're stuck with no escape (if not already dead). At that depth the nasty monsters are much faster than you if you did not upgrade your gear since your last update on the ladder so you can even count on being double moved a lot.
I went down to two copies of spellbooks leaving only one copy extra - maybe that's dangerous.
If my rod of recall gets destroyed, that's gonna be a problem, no way to recall unless I find a scroll.Comment
-
Comment
-
Level 43, second mob was another unique, Adunaphel the Quiet.
Also quite hard - was barely winning with a couple CCW used when he summoned a mature dragon to help.
I was getting quite low - 60 HP while he was throwing acid - but used my last mushroom of emergency and killed him and the dragon.
Now I have hallucinations and am killing more stuff that came but got him.
Not looking like great loot - but maybe it is, a crossbow of accuracy (+24, 9), have to see how that compares to my bow when the monsters are cleared.Comment
-
I think Derakon's point was that many of your current dilemmas are of a sort that you will have to deal with very frequently as you delve deeper, and you need to learn to make these judgements with the information you've gained already.
You are extremely lucky there was an Ancient Dragon there preventing you from getting yourself killed.
You are not supposed to be able to kill Medusa with your gear and clvl, though if you really wanted to, you'd need to load up on buffs, healing, and also create an anti-summoning corridor. That might be enough. Maybe.
You didn't miss any loot from Medusa. Yes, technically, her inventory was generated at the start of the level, but since you have no way of knowing what it was, to you it was effectively not generated.
You need to get over this apparent conviction you have that you should be trying to kill things, and get all the loot. There are only two monsters you need to kill. Sauron, and Morgoth. Every other monster should be fought either because you cannot avoid it, or because you want to fight the monster.
If you cannot reliably avoid fights, then you're going to die at some point to a monster you can't beat. Either that or you spend forever very shallow and get bored and die to inattention. If you want to fight a monster, it should be because you can defeat it easily.
You should not be fighting Master Liches, or multiple dragons at once, or Medusas, or staying in fights when you're below half health.
EDIT: Fighting Adunaphel was possibly not a bad idea. Passwall monsters are tougher to avoid than most, and this gets rid of Adunaphel forever.
Are you fighting monsters by chugging CCW when standing next to them? CCW is soon not going to be able to consistently outheal monster damage, as you can see. You need to think about your positioning more, and you need to phase away to heal more often.👍 1Comment
-
I assume I have to kill some uniques to gear up?
No idea she is 'the first really dangerous' unique or why the game throws her before people can have a chance - the info is helpful.Comment
Comment