ESP vs. definition of "see"

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  • Moving Pictures
    Adept
    • Mar 2018
    • 191

    ESP vs. definition of "see"

    There are a couple of toys out there that deal damage to "all (evil) creatures you can see," thinking the dispel evil line, staff of power, and an amulet that also pushes out damage. (Which, now I think of it, I may have accidentally purged. oops.)

    Does "see" equal "unobstructed path with ESP" or actual "If there were no ESP, what was actually lit either by player lamp/phial/whatever and room?"
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    It's "if the level were completely lit and you did not have any ESP, all (evil) creatures you can see".

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    • Moving Pictures
      Adept
      • Mar 2018
      • 191

      #3
      Addendum: room "illuminated" by a Clairvoyance spell also serves to make all the critters therein "visible."

      As a room of dragons discovered after eating a six-pack of "dispel evil" spells. I had to.

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      • Grotug
        Veteran
        • Nov 2013
        • 1637

        #4
        Just to clarify, if you are sharing space with evil critters in a square room and you are blind and you use a staff of dispel evil, the evil critters will get damaged, even though you can't see them. Basically, the object you are using on the monsters has to have Line of Sight to the monsters per Derakon's phrasing.
        Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

        Detailed account of my Ironman win here.

        "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

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        • Sky
          Veteran
          • Oct 2016
          • 2321

          #5
          for some reason Detect Invisible shows you invisible creatures behind walls, i'm thinking maybe that's not the way it should work.
          "i can take this dracolich"

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          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #6
            The point is to avoid invisible monsters before running into them. This really matters for a character at DL36 or deeper without SI.

            Originally posted by Sky
            for some reason Detect Invisible shows you invisible creatures behind walls, i'm thinking maybe that's not the way it should work.

            Comment

            • luneya
              Swordsman
              • Aug 2015
              • 279

              #7
              Originally posted by Pete Mack
              The point is to avoid invisible monsters before running into them. This really matters for a character at DL36 or deeper without SI.
              Plus a lot of the nasty invisibles are wall-walking ghosts that move somewhat erratically, so your LOS is likely to be blocked by a wall when you encounter them. Moreover, the mage detect invisible spell (or its staff/scroll equivalent) is intended to be an ESP-like magical detection. The priest see invisible spell (or potion of true sight) actually gives you the ability to see invisible things using normal LOS, just like the see invisible equipment/racial bonus.

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