getting past dungeon level 14

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  • Blackleaf
    Rookie
    • Jul 2008
    • 3

    getting past dungeon level 14

    I've managed to get a character decently geared out - basic resist to cold/acid/fire and free action and see invisible. So I wanted to start diving deep. But I started running into the icky blue thing at 14, explosive breeding, blind, scare, confuse and they open freaking doors

    So these things pretty much send me running for the stairs the second I see one, but it seems like there is no way to get proper resistance to these things. Am I doomed to abandon every level these things show up on or is there some simple gear I'm missing out on?
  • Narvius
    Knight
    • Dec 2007
    • 589

    #2
    A longbow (+8, +8) with a nice stack of ammo.
    Costs around 2000-5000 AU if you enchant it yourself from scratch IIRC.
    Something of (Monster) Detection, to avoid blinders.
    Cubragol ^.^
    If you can convincingly pretend you're crazy, you probably are.

    Comment

    • Marble Dice
      Swordsman
      • Jun 2008
      • 412

      #3
      Originally posted by Narvius
      Cubragol ^.^
      Is there any question that isn't the answer to?

      As with most breeders, you have two choices: kill them instantly, or just leave them alone. Blue icky things can be nasty, but they move slowly and only cast 1 in 8. I probably wouldn't get near them unless you've got rconf/rblind, some speed, or enough damage to kill them in about 1 hit (they have ~35 hp, so a longbow (+?,+9) will one-shot them almost as often as it doesn't).

      As you obtain higher character levels, your saving throw will become better, which will provide some "innate" resistance.

      I don't think blue ickies are especially common either, so if you just keep diving you'll quickly distance yourself from them.

      Comment

      • Blackleaf
        Rookie
        • Jul 2008
        • 3

        #4
        Thanks, took the diving advice and didn't run into em again. I guess I just had a bad streak with them showing up on 3 trips in a row. I was mostly wondering if I *needed* rconf/rblind to get past 14, which seemed hard.

        Comment

        • Nystul
          Rookie
          • May 2008
          • 12

          #5
          Originally posted by Marble Dice
          Is there any question that isn't the answer to?
          What's a good launcher for a level 50 ranger??

          Sorry for the tangent.

          Comment

          • Pete Mack
            Prophet
            • Apr 2007
            • 6883

            #6
            What's a good way to get past dungeon level [X]

            DL 14 or 60, the strategy is the same: run like hell.

            Comment

            • Garrie
              Adept
              • Feb 2008
              • 147

              #7
              Originally posted by Pete Mack
              DL 14 or 60, the strategy is the same: run like hell.
              There are two ways to get past DL[X]:
              1) Find a >
              2) Find a trap-door trap.

              All the gear you are carrying is just to help you do either 1) or 2).
              Best /favorite character

              Comment

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