It's been a while since I played a melee class, but even with the odd scrapes with ranged characters I thought stunning from physical attacks only occurred when stunning was attached to that attack, i.e. "hits to stun for 4d5".
Now I'm finding that just plain 'ole average attacks are stunning my HE warrior. It's not even hard attacks, or a series of blows landing... it's just an odd light little tap that stuns my warrior...
That was a whopping 2% of my HP. Nothing in monster memory says that a water troll's second hit can stun. Has this always been the case that melee attacks have a chance to stun if they're not associated with any statuses, or is this new to 4.1?
Now I'm finding that just plain 'ole average attacks are stunning my HE warrior. It's not even hard attacks, or a series of blows landing... it's just an odd light little tap that stuns my warrior...
Code:
The water troll misses you. The water troll hits you (9). You have been stunned.
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