I generally play priests as Orb/device monkeys for the early and mid-game. Their DEX is so bad even with a decent race that you're not going to have worthwhile melee until post-stat gain anyway. Needing an extra couple of Dexterity potions to get there is not a big deal in my book. But I concede that not everyone thinks that way. Likewise I think we can agree to disagree on rogue/ranger races.
Near-newb questions
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Yeah, some idiot did that. He didn't come up with any "perfect" race/class combo though. More often than not, combinations had surprising results in terms of turncount, playability, challenge, etc. The luck of the draw on what equipment and consumables you find has a much greater effect in the long run.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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orcs make better rogues than anything else. trolls make better mages, and humans make better anything else.
look, the thing is that empirically, HE are the worst race in the game. you will probably beat the game around CL44~46 before youc an be bothered to grind for !EXP. this means that, from a practical point of view, you have less HP than anyone else, you fail spells more often, and have less SP.
You will go through the game grinding for mobs with an inferior XP value and a higher XP target with inferior spells, AND ALL THIS because you wanted seeinvisible at CL1.
oh and by the way, the SP regen that half trolls have more than makes up for the lack of SP, which anyway quickly disappears when you chug !Intellect and !Intelligence.
half-orcs are the best rogues, too. i dont play Priest so i've never played a dwarf."i can take this dracolich"Comment
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I prefer my rogues stealthy and therefore I like hobbits, kobolds, and gnomes better.Comment
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If you play a high-elf and then play a human, the difference will be pretty stark.Comment
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You have better stats, sure. And a HE character at CL 38 is stronger in melee in any case. It's really only for mage that the HE limitations can be a issue. It takes a loooong time to level up after CL 40 or so. All other classes do just fine taking on M at CL 44 For Mage, it's really nice to have zero-fail on mass banishment.
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i used to play ony HE warriors. Then only Dunedain warriors. Then Dunedain rangers, which can be a bit slow at the start, but become unkillable at high levels, becuase they can melee, they have godlike archery, and can cast spells including CLW, and have very solid stats, including strong CON.
Then i played for fun a half orc Rogue and a Troll mage and i don't want to play anything else
These races are inferior on paper, but practically, they are better.
The troll mage starts with high STR (makes it easy to carry stuff, which is otherwise a bane of ALL mages) and Regen, which means in the early game you will not need to pick between Helm of Regen and Helm of INT, as you will always go with Helm of INT, and that's +2 INT. You lose some SP to having fast SP regen and can even melee a little if necessary. Also, solid HP and you sustain STR.
The Half Orc Rogue has no SP for the first few levels, but can melee reasonably well. rDark means you ignore the blind effect from dark hounds. You will eventually get enough SP to cast the basic spells you need, such as Phase, Detect Object and Detect Monster, which is all you need, and in the endgame you have maxed out stats, so who cares. Lower XP and STR/CON buff are worth the small XP penalty.
Playing HE Mage, i keep thinking "if i was a human, i'd be 2 CL higher, lower spell fail rate, and access to TO sooner"."i can take this dracolich"Comment
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@Sky--try Kobold rogue instead of Half-orc. The melee is worse, but rPoison is better than rDark, and the stealth more than makes up for melee. I like to play HE because it forces diving: without killing high-EXP targets, you cannot advance. But kobold (or gnome) rogue is a classic.Comment
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@Sky--try Kobold rogue instead of Half-orc. The melee is worse, but rPoison is better than rDark, and the stealth more than makes up for melee. I like to play HE because it forces diving: without killing high-EXP targets, you cannot advance. But kobold (or gnome) rogue is a classic.Comment
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I don't see any way I would start a character with only 6 STR. Even a hobbit mage. Kobold rogue starts with -1 STR, 0 INT, +5 DEX, +1 CON, so it's quite easy to get good starting stats. A 16+18/50 or 17+18/40 STR/DEX combo is enough to get 2bpr (if you decide to start with 10 INT and completely forget about spells).PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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