Poschengband has it. Most breathers can destroy them but it's still a ridiculously good spell. If you can spam it then it becomes incredible for rorting a lot of dangerous enemies. Though an activation might be a little more balanced.
give radagast boots rNex
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In general, @'s ability to manipulate the dungeon is one of the most powerful things they have going for them. Being able to tunnel, create doors, create Glyphs of Warding, etc. are all powerful utility abilities.
So I guess the question then becomes -- how powerful do you want these boots to be? Giving them a Create Doors activation could be interesting, albeit not especially thematic.Comment
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Create Forest is sure an interesting idea though. Is it too powerful? It's sort of like Create Doors except that once a monster opens a door, every monster behind it can see you again, but with this, you could happily sit right next to a monster and it would be the only thing that could see you. That seems to be too powerful to me, since it trivializes the whole "find a good place to fight" thing when you can just sit in a corridor next to a tree.Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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