Priest endgame hints?

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  • kandrc
    Swordsman
    • Dec 2007
    • 299

    #16
    Originally posted by Patashu
    Ok, that's some useful information - I didn't know Morgoth melee could hit above 600 damage. I guess I got lucky in my own win then!
    You didn't get lucky. Worrying about >600 damage per round from Morgoth is like fear of flying: Sure, the worst does sometimes happen, but you miss out on a lot if you fixate on it.

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    • Patashu
      Knight
      • Jan 2008
      • 528

      #17
      Originally posted by kandrc
      You didn't get lucky. Worrying about >600 damage per round from Morgoth is like fear of flying: Sure, the worst does sometimes happen, but you miss out on a lot if you fixate on it.
      Sure, but it actually happened to Sideways.

      Is there a good estimate on how likely 600+ damage melee is?
      My Chiptune music, made in Famitracker: http://soundcloud.com/patashu

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      • Derakon
        Prophet
        • Dec 2009
        • 9022

        #18
        Originally posted by Patashu
        Sure, but it actually happened to Sideways.

        Is there a good estimate on how likely 600+ damage melee is?
        If you don't fight in an anti-summoning corridor, I'm pretty sure it's statistically impossible. The likelihood increases with each obstructed tile adjacent to you, so I guess being surrounded by monsters also increases the risk of being crushed.

        Basically, do the standard tactic of fighting in a destructed zone and you should be fine.

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