Well, Sil only does it for a limited class of monsters, and to really use it, you need to swap between 4 (well really 3) different weapons periodically: Nargothrond, Final Rest, Doriath.
"Listen" in Sil is pretty good too. But it still doesn't help with the fact that there's a much greater instadeath possibility in Angband than in Sil. There are only a handful of monsters that can do 40 projected damage in a single turn. Although combined with the cone-shaped attenuated breaths, it might work. Rods of light become completely mandatory for all characters. And Archery vs Morgoth becomes very impossible because of limited light distances in destroyed areas and tunneled rock. Might be worth whipping it up as a challenge. (Remove detection. Remove ESP. Keep Infravision (even Sil has that, more or less. Limited projected from long range.)
That said, you should still get monster detection from rare staves or from !enlightenment, or Vaults become impossible.
"Listen" in Sil is pretty good too. But it still doesn't help with the fact that there's a much greater instadeath possibility in Angband than in Sil. There are only a handful of monsters that can do 40 projected damage in a single turn. Although combined with the cone-shaped attenuated breaths, it might work. Rods of light become completely mandatory for all characters. And Archery vs Morgoth becomes very impossible because of limited light distances in destroyed areas and tunneled rock. Might be worth whipping it up as a challenge. (Remove detection. Remove ESP. Keep Infravision (even Sil has that, more or less. Limited projected from long range.)
That said, you should still get monster detection from rare staves or from !enlightenment, or Vaults become impossible.
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