You wield a crossbow; it is average. You drop a sling of accuracy. A baby dragon breathes fire. The sling of accuracy burns up.
yay.
Of course I dropped the {splendid} bolts I picked up last dungeon level since I was wielding a sling.
yay.
Of course I dropped the {splendid} bolts I picked up last dungeon level since I was wielding a sling.
Why I stupidly kill off such a good character?
In fact it wasn't until I was on my third or fourth playthrough of Diablo 2 (where movement about the level is much slower) that I thought "Wait, why am I bothering to kill and/or loot everything in this huge map?" For me at least it was a huge liberation to realize that there really wasn't a good reason to clear every level I encountered.
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